NEW Temtem Update Incoming! | Nuzlocke Mode, Randomize, Release Date And More!



Got some new Temtem Info for you guys. Looking forward to trying the challenge mode myself!

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16 thoughts on “NEW Temtem Update Incoming! | Nuzlocke Mode, Randomize, Release Date And More!”

  1. Wish they would add ALOT more temtems maybe new island I hate thate u can't get mounts till near the game. That's still how it is right Ed? I haven't played since early Access before the mounts were ever added

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  2. I want to get back into Temtem but I'm genuinely worried that they won't keep the servers super long online considering "how few" players are still playing the game. Realistically they don't need the hugest playerbase ever since they are a smaller studio but still. Plus I'm really not a fan (at all) of the content they added from 1.0 onwards. The microtransactions are made in the most obnoxious way possible, the battle pass isn't particularly fun and honestly feels wrong in that genre of game and the endgame island is so soulless.

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  3. I thought TemTem was done making updates. I think they should have made it a single-player game. Since they have to pay for servers, they have to somehow get people to constantly buying the game since I don't think they have in-game purchases. If it was a single-player game then they wouldn't have that kind of problem.

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  4. It won’t help the player base. Because it’s similar to suicide squad kill the justice league a game with cosmetic only micro transactions and battle pass. Also they’re doing the same mistake as the TF2 Community updates

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  5. They are really trying to appeal to PVP, but there really should be stuff for early players. I noticed many updates appeal to long-term players, and while that's nice, it really gives new players the shaft.

    I hope Crema can give an update for new players soon because I have run into a few new players that get burnt out with the early game.

    Glad Crema is meeting the Kickstarter goals. Hoping Temtem continues to do well.

    Reply
  6. well having a randomizer is better than not having a randomizer still want to have type and passives randomized so I don't know who's viable to feel like a blind playthrough again

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