Let's Play Oxenfree | Part 1 – Supernatural Happenings | Blind Gameplay Walkthrough



In Part 1 of this blind Oxenfree gameplay walkthrough on the Xbox Series X we go on a trip with our friends and discover a cave where our radio can attune to a strange portal. | Please Like and Subscribe if you enjoyed!
▶ Oxenfree playlist: https://www.youtube.com/playlist?list=PLqn9JKUNBpmgdloLEW91tXHOeSKT1yG9Z

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End screen music:
Dreamer by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Description:

Oxenfree is a supernatural mystery/horror graphic adventure game developed and published by Night School Studio. It was released for OS X, Windows, and Xbox One in January 2016. PlayStation 4 and Linux versions were released later in 2016, followed by iOS, Android, and Nintendo Switch versions in 2017. In Oxenfree, players assume the role of the teenage girl Alex on a weekend trip to a local island. After seemingly supernatural events occur, Alex and her friends must unravel the secrets of the island.

The game is Night School Studio’s debut. Influenced by classic teen films and coming-of-age shows, the developers wanted to create a story-driven game without cutscenes, allowing players to roam the environment freely. Oxenfree’s visual presentation marries dark, organic, and analog elements with bright, geometric, and digital ones. Musician scntfc composed the game’s soundtrack, which features digital music production techniques alongside the use of vintage analog tape recorders and receivers.

Oxenfree’s release was accompanied by development documentaries, an alternate reality game, and a collector’s edition, and was met with generally positive reviews, with critics praising the presentation and characters, although some of them were left wanting more. The game was nominated for multiple awards including “Best Narrative” at The Game Awards 2016 and “Outstanding Achievement in Story” at the 20th Annual D.I.C.E. Awards. A sequel titled Oxenfree II: Lost Signals, as well as a series adaptation has been announced for the game.

Gameplay is built around the “walk and talk” mechanic: instead of dialogue occurring during cutscenes, speech bubbles appear over Alex’s head, giving the player a choice between two or three dialogue options. At the same time, Alex remains free to move around and navigate the game world. Players can select dialogue options at any time during conversations, choosing to wait for other characters to finish, to interrupt, or to remain silent. Certain dialogue options cause a thought bubble with Alex inside it to appear over characters’ heads, suggesting that the player’s choice had an effect on the characters’ relationship.

Objects that can be interacted with in the game world display a small circle next to them. Puzzles in the game are solved by finding the correct frequency on Alex’s handheld radio, which can perform actions such as unlocking doors or communicating with ghosts, or by winding up tape recorders at the correct speed. Oxenfree does not have any “game over” loss conditions; the player’s choices and relationships with the characters determine which of several possible endings the player receives.

#Oxenfree #NightSchoolStudio #Gameplay

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8 thoughts on “Let's Play Oxenfree | Part 1 – Supernatural Happenings | Blind Gameplay Walkthrough”

  1. Oh this is such an underrated game imo, I hope you enjoy it!

    Also, commenting this before I watch so I’m sorry if you end up pointing this out in the video anyway, but Alex is voiced by Snow from The Wolf Among Us/Bonnie from TWD Game and Jonas is voiced by Kenny from TWD Game. I remember being shocked when I found out lol

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  2. Living Sun chooses really good games (most of them 😝). As mentioned by someone before, Batman (choice-based) games are worth playing too. Hope we will see them too any time soon.
    And btw, the way you play and comment your walkthrough is awesome and unique 👍🏾

    Reply

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