Let's Play Resident Evil Outbreak: File #2 Co-op Part 5 – Flashback



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Game Description:

Resident Evil Outbreak: File #2 is a survival horror video game and is a sequel to Resident Evil Outbreak and final installment of spinoff game series. It was released for the PlayStation 2 in Japan on September 9, 2004, North America on April 26, 2005, and Europe on August 26, 2005.

Following the success of Outbreak in Japan, Capcom announced File #2 in late 2004. The same eight characters from the first title return with similar abilities, and the game once again takes place in a zombie-inhabited Raccoon City. Five new scenarios are available, the first four being playable from the beginning. In pre-ordered editions in Japan, the game was packaged with a demo of Devil May Cry 3.

On January 1, 2014, the servers were opened back up to the public using alternate fan servers, thus, once again allowing for online play, along with new additions to the server such as banlists and leaderboards.

The player selects a scenario, difficulty level, and a character. Each difficulty level is associated with enemies and items the player encounters as they progress through the scenario. The game has five scenarios: “Wild Things”, “Underbelly”, “Flashback”, “Desperate Times” and “End of the Road”.

Each scenario has an event checklist consisting of special actions that the player must perform to reach 100% completion. Upon doing so the player will unlock “Infinity Mode” in which all the player’s weapons never break or run out of ammunition.

Each scenario also has “SP” items. These are invisible items hidden throughout the level, and are randomly generated on two paths. There are twenty scenario items for each scenario, and twenty items specific to each character hidden across the five scenarios. If acquired, these items unlock new costumes and the option to listen to character ad-libs. The game comes with two bonus scenarios, “Elimination” and “Showdown”; both are designed as training guides to boost gameplay.

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5 thoughts on “Let's Play Resident Evil Outbreak: File #2 Co-op Part 5 – Flashback”

  1. My second favorite level of the game and more suffering. What a great comeback.
    You need to play as Alyssa because this is her level and you get unique scenes of what ocurred in the hospital in the past. Thats what its name is flashback.
    If you wait i think 15 minutes at the beginning the bridge collpases and you get an alternative way of finishing the level.
    The two axeman bug happen because in the roof the axeman is scripted. That also can happen in RE2make with Mr X.

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  2. Keith jokes about it, but a popular mob defense in Minecraft is using trapdoors on a narrow bridge over a hazard (usually lava). You close them to form a bridge, and open them when you cross over. The AI isn't QUITE smart enough to not read the trapdoor as anything but their "closed" state, so they always read them as a walkable surface and merrily trot over them. Most zombies in fiction aren't depicted as much smarter, and the only problem with this plan there is that in most zombie movies there are enough zombies to eventually fill the gap and form a bridge or ladder of their own… Though on occasion some do take into account that zombies are a finite issue dependent on the number of people likely to be infected in a given population center.

    Also now I question why Toaster is looking up so many… i-interesting plants. But I'm not sure I'm old enough to ask that question.

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