Cities: Skylines, 0% Tax City…



Cities: Skylines – the 0% Tax City – a challenge I have long avoided since it looked implausible. Thanks to “unconventional” modern fiscal strategies, now you can have a city that simply doesn’t tax its population.

10 meteors were destroyed during the making of this video…

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0:00 Intro
1:42 City 1
3:03 City 2
4:08 City 3
5:23 City 4
6:27 City 5
9:25 Final Destination

Music and Media:
Ambient music by Epidemic Sound (My free trial referral link here – Thank you for the support) http://share.epidemicsound.com/3sMm7f
Also features music and SFX and footage licensed by Envato Elements https://1.envato.market/5bvMoD
Also features Music licensed by Shockwave Sound and PremiumBeat

Portrait of George Washington (1796) by Gilbert Stuart

source

40 thoughts on “Cities: Skylines, 0% Tax City…”

  1. "…destroyed in the great fire of August 2023…" Hey, you there, yeah you, the one in the future near future, did the great fire arrive as the simulations predicted??

    Reply
  2. Fun fact: special areas like parks, industries, and campuses generate so much revenue that there is some sort of hidden algorithm that decimates tax revenue. At the extreme end, that is, when your special areas are pulling in six figures per week, tax revenue is crushed by 80%. At this point taxes barely contribute anything, and you probably won't notice their absence if you shut them off.

    Reply
  3. "The perfect city does not need taxes"

    >Must walk through four amusement parks to reach work
    >$200 to walk from one end of town to the other
    >Fragrant abundance of uncollected corpses and garbage mixing with mandatory amusement park food

    "Yessir. The Perfect City"

    Reply
  4. It's always interesting in these type of games, that you can lower taxes to zero, and corporations and industries won't move in. I guess massive corporations and industrial giants want to pay taxes, and aren't interested in tax-free havens. Who knew?

    Reply

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