ATOMIC PICNIC is a Co-Op Shooter Roguelite based on the new Swarm Survivors genre! Get together with up to 4 friends to fight frenzied monsters and gain experience to upgrade your weapons in an anime-style post-apocalyptic world.
Fight your way together through The Zone, an everchanging labyrinth created after the “Harvest Festival” happened. Unlock an incredible variety of upgrades that can radically change the way you play every time.
Get the Atomic Pictnic: Appetizer on Itch.io: https://bitcake-studio.itch.io/atomic-picnic
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Check out my Video Essay & Review channel: https://www.youtube.com/c/WanderbotPrime
Join my discord: https://discord.gg/wanderbots
Outro Music: Braincooler – Mega Man X Chill Penguin Stage Remix By Rozovian – https://ocremix.org/remix/OCR01916
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The music though! (Oh wait it’s his own)
And the movement has reminded me of something you should try. Have you heard of Monster Hunter? I would love to see you play it. (Movement similar to wire bugs in Monster Hunter Rise)
Really going through a Bullet Heaven craze recently, huh?
This makes me realize something… Risk of Rain 2 is a 3rd person endless mode bullet heaven.
makes me wanna reinstall Risk of Rain 2
hopefully this gets a vr mod. this would translate well into vr
48:00
I think Hammerwatch had it.
Every time you revived a downed player, half your HP was transferred to your buddy…if I remember correctly.
reminds me of risk of rain 2
How is this a bullet heaven?
Does it have controller support? Thanks.
watching this makes me feel like I am watching a code lyoko game. Nostalgia
This game does give me a bit of a feel like Risk of Rain 2 with the system. but it does make things tricky for when the enemies can pool around while you're upgrading.
I was thinking the other day that the third and especially the first person vampire survivors is a gap in the market 😂 can't wait for developers to try out this space
Wasn't original fortnight a kind of 3rd person bullet heaven? ….. before the battle royale and tik toc dance's
No pausing thing is a big let down, at least set it up like gunfire reborn, wave system/room system so you have a place to breathe, and you can't see enemy behind you with this open map, you'll have a hard time reacting, like the bomb enemy which exploded on impact, Risk of rain does better with smaller figures of the MC and enemies, easier to keep track, idk maybe it'll get better in the future, for now I just have better option to play
I had to squint my eyes to see that I'm not watching Fortnite.
11:00 "I'm kinda shocked no one has made this game yet" Errrr, its basically Risk of Rain 2
This feels more like a shooter roguelike than a "bullet heaven". Considering the amounts of enemies that shoot at you and the fact that you're not shooting stuff passively, it seems more akin to Risk of Rain 2 than to Vampire Survivors and the rest. Not saying it's a bad game or a bad thing at all, I do agree that it shows promise and looks like a great premise 😛
Looks like Die After Sunset
Not sure I'd call this a bullet heaven at all. Risk of rain 2 clone maybe.
Not really bullet heaven in feel. More Risk of Rain or Returnal in terms of style. Should be more crazy with upgrades to stand out tbh.
They need to remove the exploders that as a mechanic is not fun. It's cheap and will cause players too much frustration then cause them to quit playing the game for good. Also when you level up the enemies movement and shooting should pause. For the shop you make it so that the timer doesn't go down while someone is in the shop.
should of taken tracking shot as the enemies will get caught in the crossfire
didn't see vampiric shot proc even once
Yeeeeah this is definitely more of a "Risk of Rain 2-like" than anything else. I guess the leveling mechanics follow the Survivors-like formula (which is not unique to the genre), but it's lacking everything that actually makes the Survivors-like genre unique.
I love to see Wander giving a shot on promising brazillian games 😀 I'd recommend Songs for a Hero, but it's getting old and would only fit if there wasn't much releases to try. Also the devs is working on both another game and a sequel.
Can we stop labeling everything bullet heavens? This is a third person shooter with a horde mode and bullet heaven is a trash tier way to refer to the genre.
this game looks genuinly super cool. I do agree it needs a lot of polish before releasing but it is super promising. It just looks straight-up fun. It gives me old school gameing vibes mixed in with modern mechanics. idk the environment and the way the game plays and looks just seems so nostalgic to me. Also its co-op which is amazing. I hope the game gets released in a solid state, this can be a legit top tier roguelike.
Agreed, more slower enemies would be more Heaven, but would be a slower game. I've wondered how someone would handle this in 3d, particularly being sneaked up on! Major props to them opening up alpha
fun for a while until you get the "wtf just hit me?" phase, needs a lot of tweaks:
regular enemies can close the gap whatever your weapon is.
choosing perks makes you invulnerable for a short time and is shared with other players – same with exp.
upgrading CD reduction from the shop doesn't seem to do anything right now, I assume it would reduce CD of your dashes but nah.
there are ranged snakes, chameleons and bats, the worst of them are the bats. like holy shit, 6 balls per shot at a fast rate, like twice faster than those 2 mentioned.
buying upgrades from the shop isn't safe, it'll get you killed more often than not.
needs manual reload, energy thing has to go since most of the time you're shooting.
the ramp up of enemies is so off right now, one minute you're cruising by, the next minute you're holding on for dear life.
Vampire survivors 3d
this is just risk of rain but bad
It kind of reminds me of Mega Man and Pokémon in a way
What's up wander you know you seem to have a nak for finding games that have just has some smooth music and a good beat
I also suggest Roboquest
I literally just saw this game free download
This is a very interesting game ! Much more interesting than Risk of Rain, in my opinion.
Will check it for sure !
Hey Wonderbots, I'm @elamhut from the Atomic Picnic Team! I am Atomic Picnic's Creative Director and we're definitely listening and watching your entire video! 😀
First of all thank you so very much for playing the game and enjoying it! I really loved watching you play and discover mechanics and how to deal with certain enemies, it really made my day 😀
So what you're playing right now is a super early version of the game, there are tons of things we still need to add, more gameplay mechanics, more enemies, meta progression, more levels, more of everything really 🤣The objective of this demo is to get a feel for the game and how people are receiving it but as you can see it's not nearly close as done!
About your feedback:
Pause System – It's extremely high on the list. We'll start working on a real Pause system soon, so the game will stop once everyone levels up. This is just extremely hard to do on a multiplayer game, that's why it's not in the game yet.
Music – We're currently remaking our entire audio system from scratch and we'll start adding music soon enough, and yes, it'll come with its own volume slider.
Solo Play – Yes we will add Solo Play options, this is pretty important for Devs as well since we might need to test stuff and we don't want players to join our games 🤣And we've been thinking of streamers/youtubers from the start so we do have plans to add room codes and passwords and stuff like that as well!
Weapon, Enemy and Upgrade Balancing – This will be a work in progress, every update we change values and make adjustments to how the game plays. I really like some of your comments about this and I'm thinking of twisting some knobs already. But as we introduce more enemy variety we'll make combat feel more and more dynamic and distinct, we just don't have a lot of different encounter styles right now, it's something we're actively addressing currently. Meta upgrades will come eventually 🙂
Unfinished Assets, Bugs and Networking issues – The game is REALLY early as I've said, this is pre-alpha you guys are playing, not even the players mechanics are complete there. So we are currently dealing with a lot of bugs and crashes but those are a huge priority for us to improve and to make it better. We're also currently changing the map a lot, that's why you see a lot of unfinished assets, that map that you've played is a work in progress, so think of it like the fortnite map that will be changing as the game receives updates. We do have plans for more maps as well.
That's it! If you or the community wants to reach me you can do so on Twitter @elamhut! And thank you so much for playing and enjoying the game, we will work super hard to make it live up to your and everyone's expectations!
They definitely took an inspiration from ROR2, you could say it just with the HUD
Hearing you talk about inviting Discord memebers makes me sad that I got banned from the server due to my account getting hacked.