MARKET CRASH – Anno 1800 NEW WORLD RISING – The BEST Start – New DLC TRADING EMPIRE Scenario Part 04



Starting New in New World Rising’s Scenario to build a Trading Empire and Help Madame Kahina.

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More Anno 1800 Playthroughs

1. Anno 1800 Extreme 2021 https://youtube.com/playlist?list=PLpA9BhZ94HTUF6vgd4cOGXZrv69ZsHoE_

2. Anno 1800 Megacity 2021 https://youtube.com/playlist?list=PLpA9BhZ94HTVeTxZsVNYh5YHL2CtWIz9A

Anno 1800 is a city building real-time strategy video game, developed by Blue Byte and published by Ubisoft, and is set to be launched within April 2019.

It is the seventh game in the Anno series, and returns to the use of a historical setting following the last two titles, Anno 2070 and Anno 2205, taking place during the Industrial Revolution in the 19th century.

Following the previous installment, the game returns to the series’ traditional city-building and ocean combat mechanics, but introduces new aspects of gameplay, such as tourism, “blue-printing”, and the effects of industrialisation influences on island inhabitants.

And if you’re interested in more Anno – I’ve played all the other games in the series!

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19 thoughts on “MARKET CRASH – Anno 1800 NEW WORLD RISING – The BEST Start – New DLC TRADING EMPIRE Scenario Part 04”

  1. Ok sorry guys, don't know if bug or just really bad luck but I've got the Market Crash event three times in a row (90 minutes each, disabling all trade) and I just don't know how to advance. Would be ready for some eye opener from you! 🙂

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  2. Well only idea that comes to my mind is making the gold mine , i know it's a reduced income but selling everything you have a surplus on can be an lifeboat for you , and perhaps you can still sell an airship to isabella

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  3. The whole trade + production reduction event seems quite hard to overcome. But one thing I noticed was that when prices went down the first time (when you bought 150t of shampoo) you could have bought a store of these goods if you went there sooner. Also other black market goods, such as absinthe for the Artista could be an idea? Obviously these are things that you could only know to do with the hindsight knowledge we have now.
    By the way love the videos! I have been watching your videos for what's soon to be a year and it's just nice to watch over a cup of coffee! 🙂
    Cheers for that.

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  4. Goodness! I was really enjoying the whole prospects of this scenario until 3 crisis in a row came about. That's just too harsh imo and takes the fun out of the game. I am competitive and love things like this, but when it becomes more difficult than fun, it's like work instead of playing a game 🤣 I was thinking and thinking of what to do and all I could think is maybe stocking up on black market items for harsh times so you can sell those back. Seems like cutting off your nose to spite your face though lol. Glad you discovered it first or I would have been using a lot of bad words here in english and dutch! Great job Nivarias!!

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  5. It's really awful. In my session, I made black market things and I thought that it's a market reaction. But I see now, it's just a hidden timer.
    Only way I found to avoid the second Market Crash event in a row is to replace it by other negative event. I bought all fuel -> it's trigger a fuel shortage. Sell all fuel back -> trigger an inflation. They are still bad, but at least it's not -99%/-95/-90% price.

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  6. You can produce and sell the "best" airship to Isabell for 600k a pop. Keep other costs down and max each Island with fuel/farmers and produce cotton, corn, bananas for the 500k achievement. Get all farmers tractors and start selling cotton early, it will boost your economy for early cash to buy luxuary goods (to sell later), so you can get the airship production up and running.
    You are limited by the amount of iron, so try to pick a save with loads of iron, and don't waist it on anything else than airships. (Like concrete)
    Also, buy aluminium in every market crash, don't produce it yourself. (Or keep the production low).
    For artistas, get 4k residents and downgrade (so you can produce motors). Don't build them anything, it cost to much in maintanance.

    I think that buying fuel can cause the "fuel" event, so try to do that aswell.

    I gave up on the 500k goods traded, it will just take way to long. And I would probably run out of iron for airships, or aluminium. And there sure are some clever way to trigger events, perhaps even avoiding the market crash in some sense (or cause it, while stockloaded with shampoo, cognac etc).

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