Everything You Need To Know About Overheating In Tarkov!



Patch 12.12 added a bunch of new malfunctions to Escape From Tarkov and it also added the ability to overheat your gun. While on the surface it seems like something you won’t run into very often, it turns out that this will greatly effect your guns durability, accuracy, and reparability. Check out the video where I do a deep dive into all things overheating!

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46 thoughts on “Everything You Need To Know About Overheating In Tarkov!”

  1. I went through 4 30 round mags very quickly with a stock mp5 when fighting reshala and the boyz. had no overheating what so ever, not sure if it wasn't enough ammo but I went through the mags super fast and didn't even see the visual que either.

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  2. Not going to lie, weapon malfunctions and overheating intrigue me and would love to see a proper system implemented. What I don’t want to see is erroneous malfunctions and overheating after one or two magazines of full auto fire. In reality it would take 8-10 full mags of repeated full auto mag dumps before seeing any reliability/accuracy degradation.

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  3. The only gripe for this I have is that most of if not all these weapons can withstand much more abuse than what is programed. 120 rounds through an AK platform won't cause significant overheating, AR's are more prone to these types of issues but most modern rifles won't have any issues until well into the 20k round count

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  4. yet the russian ministry of defense requires their automatic weapons to be able to go through 6 mags (180 rounds) of sustained fire without jamming (without a suppressor ofc) (source: kalashnikov media). i have a feeling that heating is overstated in tarkov atm, just because they wouldn't get to implement it at all if it were realistic, because nobody's gonna blow through 6 mags of ammo in rapid succession. the guy over at kalashnikov media stress tested an AK-103, even after firing over 1200 rounds in rapid succession (probably even more, i don't remember the number) the gun was still somehow able to run (despite frequent malfunctions). iirc it was like 400/500 rounds before he even got his first jam.

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  5. So most suppressors add back pressure into the gun and hold onto some of the heat from expanding gasses that would have just flown out the barrel but they also can act like a heat sink after firing. They add surface area for the heat to radiate from (this could work for brakes and flash hiders too). I haven't seen any actual testing of cooling from suppressors and brakesin the real world however.

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  6. Here's something concerning overheating in Tarkov I wanna know: is it affected by environmental weather? If it's pouring rain in a raid, will it take longer (even if only slightly) for a gun to overheat, and shorter for it to cool off?

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  7. BTW, ricochet chance on helms is actually the amount of the hitbox in which a ricochet can occur, while each round has it's own ricochet chance ( you can see on nofoods ammo chart) and each round in game also should note it's own ricochet chance

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  8. I went to a range and fired over 1000 rounds recently and didn't have a single jam or overheat i am all for realism in game but it cant be real world variables thrown in unrealistic ways in an attempt to mix up game play that isn't fun. people trip in real life but if they added a trip mechanic people would see it as stupid as this is

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  9. I would love to see an "everything you need to know about" for the new ballistic system and damage falloff, as it has some major flaws atm. currently you cant deal enough damage to one shot a player in the unarmored head at about 600m due to the falloff(the dead tree mountain on lighthouse has a great view and the new rangefinder for your rifle makes testing easy and accurate) i tested multiple rounds and its a real shame that sniping is basically nerfed into the dirt this wipe

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  10. 5:00 so what i would guess the heating and cooling means especially on ammo is that the normal ammo for example heats 5% faster. with -5% its that much SLOWER not cooling but slower heating up with some bullets and coolingmeqans faster cooling and faster heating for some attachments

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  11. I shouldnt have to check the fault on my gun, Let me just do the clear without it, and if that isnt the problem dont fix the jam, and then il look at it

    but most of us try to clear the chamber for our PMC to go "uhhhhh physically impossible without eyesight"

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  12. Love the new systems although i think some weapons overheat way too fast compared to real life. Just look up a meltdown video of an ak-103. Goes for like 1300 rounds before failure. I also hope in the next iteration they add firing out of battery chance and you lose your weapon completely.

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  13. I kind of don't like how QUICKLY you're able to switch to the pistol. It just helps people that push to overheating. If anything it should be soo subtle no one would have noticed. As you'd be hyper focused on switching to your sidearm, when your primary had a malfunction. You might be fractions of a second quicker. Also shotguns don't really heat up that much. You don't see as much friction in the barrel. I can't speak for suppressed, but it would capture a lot of the heated gas.. I can easily dump like 12 shots on my shotgun in succession and I'm still able to handle the barrel carefully. I can't say that about other firearms with a single projectile. Just my $.02

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  14. I don't know if anyone noticed this but every gun I have tested had a cook off or multiple cook off if you don't know what a cook off is look it up. I think it's called cook of at least but fire rate increased the hotter the gun got

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