Fallout New California – Glorious New Dawn



(New California 10) The new dawn will be glorious, and the glorious dawn will be new. Glorious.

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🕊️https://twitter.com/zach_hazard
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Mods used:
** No, this isn’t really multiplayer. It’s just video-editing magic.
New California
Helpless Falling
Quick Hacking
The Groovatron NV
PipBoy 2500
No NPC Compass Ticks
Killable Kids
Bubba Shot the Jukebox
NCR Doggie Buddies
lStewieAl’s Tweaks

Nonstop – Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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26 thoughts on “Fallout New California – Glorious New Dawn”

  1. There's still more of the game – and half a dozen of (different from this one but similar to one another) endings left. Try raiders/survivalist, its… allows you be that bastard – and you yet to meet Mr. Father. He likes to crack a joke (if you have wild wasteland perk).
    P.S. Also 88-mm canon laying somewhere out there…

    Reply
  2. By the lore of Fallout 1 and 2 super mutnts have their pps. In Fallout 2 super mutant Marcus can have "fun" with prostitute. Question is how many super mutant "men" and "women" here because there is Night Kin Lily who was pre-war grandma.

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  3. you discover one day that you are a clone of Adolf Hitler and you decide to…

    A. kill yourself
    B. never have kids
    C. piss off Neo-Nazi's by converting to Jewdism
    D. dedicate your life to good
    E. become an evil supervillain and start a new Reich (preferably without the racism and concentration camps this time) and subsequentially kick off WW3
    F. some combination of the above in any order
    G. other

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  4. Zach, You find out who your character is through spacific parts of the game through dialog. That you can only access through certain platethrows and only after particular skill checks.

    Unfortunately, you have to speck your character out in a certain way to get the most out of it. Or else this mode is pretty boring.

    Which is what happened with you guys. Not saying it's like night and, but in a dialog heavy mod as this. Their isn't much else.

    It's a rather big issue that was apparently going to be addressed in later versions of this mod. However, it apparently has been abandoned. Since as it sits now, unless you know specifically what skills to increase and when. You would have to replay this mod several times. While keeping notes of which skills were useful and when. To get the full story.

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  5. bro i gotta say, yours channel compells me to learn english more and more, school was shit on english and im not paying 100 bucks every week to lern english por 5 years on a shitty english school, but awesome content you guys make 😀

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  6. This playthrough reminds me how much dialogue there is. Honestly, I can't imagine how I managed to sit through all of it when I played it. Then again, I had ALPHA so some of those conversations ended up being really short.

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  7. I feel like you´re being overly critical of this mod. It´s obvious that it´s not made for you, but you´ve been very dismissive of most of the good parts while harping on the bad. also, some of your criticisms you would see to be wrong if you expolred and experimented more. for instance, at the end of that tunnel you went down, there is a very hard jumping puzzle with the rubble wall, at the end of which you find some valuable items.

    I understand that you dislike the games´overreliance on SPECIAL checks, but could you at least aknowledge how many branching paths and choices it offers you? If you´re really into the role play aspect of character creation, like i am, there are few mods or even places in the mainline games that reflect your characters strengths, weaknesses and choices in a more satisfying way. this game has 6 endings, three joinable factions (not counting unity) and dozens of quests that are completable in a multitude of different ways, depending on which faction you join, when you start the quest and what stats your character has.

    I know this mod is very rough in places, but thats just the sad reality of a mod project that can´t be easily continued/finished, since many of the integral voice actors and modders are no longer affiliated with the project.

    Mike, and particularly Zach, this is a plea to be more charitable to this mod, especially since you´ve been more positive in the past about mods that deserved it less than FNC doues. mods that had way less effort put into them and had worse writing, gameplay and characters. it was clearly a labour of love and a lot of thought went into it.

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