Age of Wonders 4: Ways of War | The Tyrant – 15



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Laeshun the Tyrant takes the Oath of Strife.

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Leader: Wizard King – Mage
AI: Brutal
Form: Ogrekin
Traits: Hardy, Arctic Adaption, Nightmare Mounts
Culture: Oathsworn – Strife
Society: Relentless Crusaders, Wonder Architects
Tome: Cryomancy
Players: 7
Distance: Large
Victory Conditions: Score Disabled
Hero Resurgence: Never

#AgeOfWonders4 #AgeOfWonders #4X #Fantasy #Lizards #Dragon

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4 thoughts on “Age of Wonders 4: Ways of War | The Tyrant – 15”

  1. Although it would sit in the Taint (no more taint death right?), would it not be a good idea to have a unit sit on the Abyss entrance, just south of Ice Bay, and prevent any enemy armies from popping out unannounced? 2 T1 units could rotate on and off to heal, saving the need for 2 whole stacks sitting in the City permanently, just in case… 😉

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  2. Chrono Gates don't take mana. They are just better Teleporters so I usually just replace my Teleporters with them. And they also gain all the same perks Teleporters do from the Astral Empire research.

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