It turns out the detachment isn’t that bad once you have a deep think about it…well maybe. Enjoy!
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It may be bad but i will never pass up deepstriking wraith guard
yes
Vehicles that flly and move 14" do not give 2 fucks about advancing. MOst of the time, i dont even move them their 14".
If they just had Vehicles and Non-Titanic Wraith units, then this detachment has some gas
Its an impressive amount of move blocking, but on the 50% chance you go first, there's still too much that can go wrong. With enough flying units, strategic reserves, or deep strike, most of the move blocks will be circumvented turn 2, and its pretty likely that Aeldari played this aggressively will be tabled or crippled by Turn 3, in which your opponent will probably match or beat you in points if all 5 turns are considered.
From a dead warrior to a fellow Aeldari, time to replace the dying mic.
Do you think running some shroud runners for Lethal hits support would be worth running in this detachment?
Maybe it's not as bad as it seems but it certainly doesn't SEEM fun to play.
The rules for units in drukhari armies is in the same box as the ynnari rules one. Clearly not part of the detachment. Can't have battle host in a drukhari army 🙂
Really disappointing there's no strategems for just Fly units.
Why not cloudstrike with a wave serpent with wraithguards and a spirit seer.
At least you've made the detachment look viable, would love to see what kind of a list and set up you would use with Ynnari with this detachment
Oh proxy of the infinity matrix what is your wisdom!!!!!
Hello, correct me if I'm wrong. But the "Vectored Engines" stratagem does not work correctly, because you use it in the movement phase, and in its effects it is written that you can shoot, but only until the end of the phase, that is, the movement phase.
Is a big unit of Dire Avengers with Asurmen workable here? Looking for a way to run them and Eldrad with a full squad of Warlocks in a list. My local store has a lot of very competitive players so it's difficult to try running something a little fluffier 😂.
Yes. Yes, it is.
It's a pity the lone operative enhancement is nice on the Farseer Skyrunner, because it would allow us to use the Wraithseer, finally 😅
Starting off the video with "-2 to charge is a dud" has left me…wondering. I think it's the best strat in the detachment!
Charge rolls are the most impactful role on any given turn. They are usually the difference between keeping your resource alive, getting the enemy into an objective, and getting the enemy into your backline. Being able to turn a make able charge into a failable charge is one of the most impactful things you can do. Why do you think it's so bad?? If the opponent changes, and fails, they're
1) in the open
2) you're alive
Those are two very good things.
14:00 Thought that it can be used with Innari — but Innari rule is generally part of Battle Host detachment so no. Maybe after Codex release
It's a nice detachment rule and it will probably be better when working with the new codex but it's a bit meh just now. Cloudstrike makes me think that the falcon will lose deep strike.
Not sure this is legal, but imagine the lolz having Guileful Strategist on a character and bringing Prince Yriel along to redeploy up to 6 units. By no means viable, but the reaction alone might be worth it for fun.
Worst detachment in grotmas by a very long way
Mordecai 😂
This is certainly one of the detachments of all time
The detachment ability is garbage. The enhancements are garbage. The strats are garbage. This may be the last straw for my 30 years of 40k. GW's constant shitting on eldar has finally gotten to me, the ridiculous OPness when a new edition comes out to sell models and then the never-ending punitive nerfs and unfair treatment thereafter has become too much for me. The Amazon thing has me worried. Will I sell my huge collection? I just do not know, I'm not going to do anything hasty. What I am going to do is buy into Trench Crusade and begin the long process of forgetting about 40k and GWs ruthless mercenary horseshit. Two freaking warlocks costs 60 dollars and they screw my army every chance they get, completely unused units get no points decreases ever, not ever. Regardless of the special ability, there is a marine unit that has it. There is absolutely no universe where a T4 2W 3+save unit and a T3 1W 4+save unit with similar firepower should cost roughly the same points. There was no reason in hell to nerf all eldar vehicle movement by 2" for 10th ed. There are no physics extant that could possibly allow ground bikes and jetbikes to move across the table at similar speeds, advances etc notwithstanding. But I digress, Games Workshop is a joke and people are going to start seeing it. The entire game is held aloft by elite players who have access to every army fully painted because they either trade them regularly on ebay as the meta changes or they are on a store team that has an in-house army for every faction. Regular people, regular fans and players, the actual customer base are getting screwed harder every year, in the game and in the store. People who dedicate their collection and their time to a single faction or race suffer the most. We have been in denial for decades because we love the IP but eventually we must admit GW are just horrible people.
Spirit Stone on Bikelock, Strategist on Autarch with Guardians, Cloudstrike with a Fire Prism and Dragons in Falcons can work. Soulsight should be +1 damage, so it works with Fire Prisms.