With untold hours of new Wilds gameplay there’s lots of new reveals! Enjoy!
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Monster Hunter Wilds is the next new monster hunter game with incredible new Monster Hunter Wilds gameplay with all the Monster Hunter Wilds new monsters monster flying mount buddy Monster Hunter Wilds new weapon great sword Monster Hunter Wilds weather new map 2025 returning monsters flagship monster MMO Monster Hunter Wilds secrets breakdown Monster Hunter Wilds bowgun elder dragon open world Monster Hunter Wilds all new monsters returning monsters Monster Hunter Wilds gameplay trailer all new monsters reveal Monster Hunter Wilds new monster great sword attacks story world slinger ceratonoth doshaguma chatacabra seikret Monster Hunter Wilds flagship balahara gore thor magala railgun wyvern new weapon gemma alpha monsters great sword long sword bowgun hunting horn camp loading screen screens village NPCs focus mode attacks wounds power clash gameplay review Monster Hunter Wilds dbs dual blades new monster gameplay focus mode focus strikes map village gameplay new attacks moves seikret items slinger Monster Hunter Wilds gamescom trailer scarlet forest lala barina rey dau pop up camp reveal details new Wilds gameplay health bar set bonus armor skills map underwater bbq cooking capture net endemic life weapons hunting exclusive pop up tent new gameplay all changes Monster Hunter Wild best weapon new attacks Monster Hunter Wilds best weapon endemic life amstrigian glide flagship monsters Monster Hunter Wilds release date confirmed 2025 February 28 Monster Hunter Wilds flagship arkveld the white wraith uth duna quematrice details story characters npc wudwud tribe apex monster yian kut ku Monster Hunter Wilds scarlet forest congalala hunt gameplay tokyo game show snake wyvern details secrets breakdown full hunt Monster Hunter Wilds new elder dragon dragons performance PC specs Monster Hunter Wilds game awards demo release date Wilds 15th new weapon ryozo stream presentation rathian Monster Hunter Wilds closed open beta test demo elder dragon the black flame rompopolo ajarakan azuz everforge all new monsters monster Wilds 2nd beta demo new trailer reveals the game awards roster size Monster Hunter Wilds insect glaive switch axe vaulting dance repel hunts quests seikret customisation new monster gameplay armor skills weapon skills endgame!
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hmmm maybe Arkveld could be the only elder dragon in base wilds and then the iceborne esque expansion is a crazy huge elder dragon tropical island with lots of dangerous returning monsters but then it has a volcano which erupts and transforms the island into a crystallised volcanic hellscape in which numerous elder dragons reside. Revealing the expansion flagship, a few more new ones, and plenty of returning (nergigante pls)
I'm worried that charge blade isn't mentioned in any of the weapon changes. Which means they're going to keep the AED->SAED flow that I didn't like during the open beta. I love spamming SAED so if they're going to put it after AED, I'm just gonna main gunlance for Wilds since its new moves flow so good.
i hope they dont get rid of elder dragons to me they are a integral part of monster hunter less focus is ok buut i still wanna kick their asses
Why disable the hammer launch for players? If that one move cant hit players than Disable the entirety of longsword users lmfao
If insect glaive can fly and have better controls im going to be very happy.
The tune up sounds amazing. The balancing looks amazing. They still haven't fixed the washy-wash of the game, it looks like you are playing within a cloud and everything looks permanently sad.
I hope they fix it too.
My wife mains hammer and I main glaive. Hammer launch was such an incredible combo for the two of us, it will be missed
(but Insect Glaive has its wings back so I'll take the trade this is incredible news)
Aerial ig is a clutch, im ngl
no one here wondering what lala barina will look like with arachnaphobia mode on? Just me? ok
I really hope the weapon crafting and upgrades mechanics are more like Rise's and nothing like World's. As in open the upgrade menu and just pick the weapon from the tree. None of the find the right weapon in your box and then you get taken to the tree to be able to upgrade it, but if you want to upgrade another weapon you have to go back into the box and find that particular one, etc.
Thunder cage hammer is back! Lets go! Means Cotton is almost guaranteed to get head on a stick
I’m glad they’re breaking away from the previous formula story wise, I’ve played World /Iceborne and currently playing through Rise/Sunbreak and though both games are different in a lot of ways, how the story plays out is very similar. It boils down to “oh no, the monsters are acting strange around here. HUNTER go out there and take care of this at once!”.
Though I don’t doubt Wilds story will have that, we’re hunters after all I do like that it’s more story driven and it’s apparent from the trailers we’ve seen and even getting our hands on the beta.
Biggest problem with all the cutscenes for me is the monster hunter world problem where you can't coop missions because they are all solo locked due to cutscenes. If they do that again I will be very annoyed
Since Capcom is listening to feedback I'd like to have an offset attack in axe mode on CB please. Everything else is getting buffed and LS is overtuned so why not.
What a excellent video, subscribed
Whoever was playing the LS was giving me anxiety. Have they never played MH before?
Just a little correction: What they meant by skills on weapons was that different individual weapons within the class had their own skills, such as one hammer having slugger whereas another had charge-up.
I think the hitstop for the Greatsword is still missing the zoom in and out
No bro lance don't "just need a damage buff"… The moveset slowdown/shrinkage is fucking mental.
Loving all the changes, but really sad about not being able to launch players into the air with hammer and other weapons. It was always a fun thing to do with friends and it was a cool way to interact with other player's characters. It will be sorely missed…
God lance mains are so insanely butthurt. Calm down, dudes. Literally acting like he insulted your mom. I say this as a forever lance main, it literally doesn't matter what someone else says, stop acting like children
Dang I'm sad about hammer launches, I'm a hammer player and my friends and I were using it to get more mounts
I felt that in world it felt so bad using a gs true charge sometimes and the monster would move and hit me before the hit stun was over. Glad it doesn't look as long in most cases
Ooh it looks like you dont just have to wait and fall to the ground after the IG finisher which looks fun now 😂
I’ve heard a lot of people say that there’s mixed feelings on the fact that there’s more of a story now.
I understand that people don’t go to monster Hunter for the story. But what downside could they possibly be from having a story? The lack of story is one of the things that’s kept me away. I’m so curious on how a story can be a bad thing. I’ve played games with bad stories and been disappointed, but I don’t think the story not existing would have made me enjoy it more.
who was complaining about the hitstops? I was so disappointed in the beta that my dual blades felt like toothpicks swinging through an empty monster like it was made of air. Hitstops give heft and oomph to your blows and give the illusion that you're actually hitting something. I also hope they tune up the controls for focus mode across other weapons too. I honestly couldn't stand using it, it cramped my hands trying to do my usual moveset and also trying to use focus mode at the same time.
First Trump wins, now aerial IG is back. I can't handle all of this winning.
But what about my charge blade >.<
I am happy they put back the hitstop in it!
The open beta was insanely good in my opinion. I am having a high end pc so I didn't have performance issues at all
But this version looks even better. I can't wait for the full game