Thousand-Year Storm | Against the Odds



What are the odds of winning by copying all of our spells a ton of times with Thousand-Year Storm in Foundations Standard? Let’s find out!

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0:00 Start
5:31 Games

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49 thoughts on “Thousand-Year Storm | Against the Odds”

  1. I actually saw a deck like this from kcryle, great idea for a standard deck but i dont think i have enough rare wildcards even though i have a few thousand-year storms… 🙁

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  2. 46:27 Which is why you should have cast the flick a coins before the reenact the crime after Brass's Bounty – because while the original flicks would have done less, thy were effectively free (cost 1 total mana between them) and would have been in the grave for the copies of Reenact the crime to grab and replay

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  3. Torch the tower has a mode which deals three damage. Also, an against the odds combo deck that I'd love to see and hass a better chance against mono red is aristocrats with Raise the Past and thr new blood artist.

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  4. I still think a gruul build could work even if 3 color couldn't. The landramp just looks sooo tasty and the treasures should be enough for storm, plus an island or dualland for fixing.

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  5. I always watch the videos ant think: "why is he playing around every piece of interaction opponent might have" then it turns out they had nothing. Then I play the deck, "go for it" and get immediately punished…

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