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Monster Hunter Wilds is the next new monster hunter game with incredible new Monster Hunter Wilds gameplay with all the Monster Hunter Wilds new monsters monster flying mount buddy Monster Hunter Wilds new weapon great sword Monster Hunter Wilds weather new map 2025 returning monsters flagship monster MMO Monster Hunter Wilds secrets breakdown Monster Hunter Wilds bowgun elder dragon open world Monster Hunter Wilds all new monsters returning monsters Monster Hunter Wilds gameplay trailer all new monsters reveal Monster Hunter Wilds new monster great sword attacks story world slinger ceratonoth doshaguma chatacabra seikret Monster Hunter Wilds flagship balahara gore thor magala railgun wyvern new weapon gemma alpha monsters great sword long sword bowgun hunting horn camp loading screen screens village NPCs focus mode attacks wounds power clash gameplay review Monster Hunter Wilds dbs dual blades new monster gameplay focus mode focus strikes map village gameplay new attacks moves seikret items slinger Monster Hunter Wilds gamescom trailer scarlet forest lala barina rey dau pop up camp reveal details new Wilds gameplay health bar set bonus armor skills map underwater bbq cooking capture net endemic life weapons hunting exclusive pop up tent new gameplay all changes Monster Hunter Wild best weapon new attacks Monster Hunter Wilds best weapon endemic life amstrigian glide flagship monsters Monster Hunter Wilds release date confirmed 2025 February 28 Monster Hunter Wilds flagship arkveld the white wraith uth duna quematrice details story characters npc wudwud tribe apex monster yian kut ku Monster Hunter Wilds scarlet forest congalala hunt gameplay tokyo game show snake wyvern details secrets breakdown full hunt Monster Hunter Wilds new elder dragon dragons performance PC specs Monster Hunter Wilds game awards demo release date Wilds 15th new weapon ryozo stream presentation rathian Monster Hunter Wilds closed open beta test demo elder dragon the black flame rompopolo ajarakan Monster Hunter Wilds beta gameplay character creation weapon guide all weapons rey dau quest weapon Wilds 2nd beta demo new trailer reveals arkveld falgship hunt balance weapon changes!
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These titles and thumbnails lately have been mint. Very nice 🤌👏
Personally I've already sold. I don't need to play any more demos that will only diminish the freshness of the game.
It looked like the issues on PC were caused by people setting visuals to max on setups that could barely handle low/medium settings. I know those goofy polygons and screen tears all too well from playing games my pc should not have been running. My current PC isn't the best, but I ran most settings at the very least medium settings with no issues. I could be wrong, but it's just the way it appears from everything I've seen so far.
as a switch axe main, it would be helpful if, like longsword, we had hyper armor in our full release. That would be a great change. Aswell as just a general damage bump.
I would prefer the timer for the weather change to be randomised, maybe somewhere between 15 and 30 minutes.
I don't want to fight Arkveld in a beta. I already didn't want to know he existed in the first place until i met him naturally within my playthrough, but here we are. This flagship needs to be a first time experience with the fully released game. I understand they have done this type of thing before, I do not care. I think these fights should be saved for a cinematic experience.
7:49 Thank god they took away infinite bounce. Spamming the helicopter move and ONLY the helicopter move is NOT how you use insect glaive
I just turned off / hid the chat that solved that problem it was in the communication options
FYI: The water pop-in was due to the enabling of the Variable Rate Shading. I turned it off on my i5-12400 with 2070S and there's really no visible impact on performance. I still get the same 30 fps on camp and 40-50 on field. Not the best but still playable.
I’d be perfectly fine with the exact same beta with some performance changes
Oh come one… This type of clickbaity title sucks. You don't need that stuff.
I just want the game to come out. I've been ruined since the demo. That's all I want to play now and other games are not holding my attention.
i actually don't want new trailers and demos i have been hyped enough, just give me the DAMN game!🤣
Amazing would be beta 2 to be set in the forest
I hope they don't add arkveld in a Bata. I want to see/hunt it blind
1:19 why does that look like a vergil haircut?
I don't need any changes other than performance. I only played 5 hours in the beta because I don't have a PS5 yet, and the release time for PC was not great for my timezone/ work Schedule. Also I hope they don't include Arkveld I want his moveset to be a mystery for the real game
I'd prefer if they pull a generations with the demo and not include the game's flagship in the demo. For those unaware, Generations (not GU) had Great Maccao, Malfestio, and Nargacuga in its demo, which meant it had MHFU's flagship in place of the game's flagship.
Let me put it like this. The swaxe is in an entirely unacceptable state. Axe mode needs hits top, sword mode explosion ticks need hitstop. Play World and then the beta, and you'll cringe at the lack of dopamine. I know some way "but it's more fluid" listen here faucet samurai. I don't play the weapon to be fluid. Swaxe is known to leave the wielder open to attack, it needs clever positioning and smart planning to pull off big big damage. Yet now it's a sword cutting through an infinite water stream of negligable damage. It's like I'm using paper.
Full release is fine, but I REALLY don't want it being my only damage. In fact the weapon needs more damage period. Maybe even giving us amped axe state to encourage keeping the sword charged so we can charge our bar with dopamine popping and hitstop.
The counter needs removing entirely. It's annoying not to pull off, but to even use. The key bind is total ass. 25% of the time I use it. 75% of the time I De morph my sword and get clapped. Either get rid of it or just rebind the damn thing. It's not like I'm going to use it or try to master it when the rising hit offset is simply better.
In short. They've gutted the swaxe of any and all fun. Doing my AED and elemental discharge basic mode is non viable. Don't need to combo, just hit a wound. Go into full release slash spam. Wound. Release slash. Wound. Release spam. Wound. Otherwise my hammer buddy is going to make me irrelevant. I get no joy from the other abilities other than rising offset. No hitstop, no dopamine. No damage, no dopamine. You encourage aggressive play but strip away the joy from the tools we have. Even greatsword feels like a faucet samurai. In fact a lack of impact is why I grew to loathe and despise rise. Especially because all you'd do is use switch skills in seeking the dopamine lost from world.
Let the screens shake, shudder and pause. Let me have a slider. I need the tremors. I need them in my brain. Stagger my thoughts with the popopop bang! Rend my thoughts with the slash pop slash pop slash pop. Along with the brain flattening crunch pop crunch pop! Why do you think I used to main greatsword??? WA CRUNCH CRUNCH! I play swaxe because my tremors are more consistent. My controller must reel under the vibrations, my hands need to go numb reeling from my power.
I refuse to become a faucet samurai cutting water from the tap. I wish to be a smooth brain. Those tremors will iron out my wrinkles. Smooth brain strong. Smooth brain happy.
I would prefer NO arkveld in a demo, just let us go through the story so the "surprise" factor is still there. I personally love that in a game like MH and for god sake pls bring back the hitstop so a weapon impact feels just as in MHW(IB). A TCS now feels like I am hitting a big pineapple.
Honestly, I feel like they should keep Arkveld from being in any form of demo/beta they've really hyped it up as this mysterious monster ON TOP of promising this game to have the most complex story of the mh series. I think it would ruin the experience if they did that.
Game ran poorly on xbox x, probably 40fps with constant dips.
Stop putting the flagship in demos, it was always a mistake, so anti climactic to reach on of the most important fights in the story and have it spoiled because people hunted it in a demo. Thats why i only fight it once just to see how it is.
I'd love to have the scarlet forest and have uth duna be the final hard boss instead of arkveld
basically getting a modified version of the tgc build
I hope that we just get 1 or 2 new trailers and thats it, they f..ed up with the pc beta so badly…..
They datamined everything, we know the monster roster, we know how weapons and armor looks, we know the full storyline, so hopefully no new playable beta or demo😅
Personally, I wouldn't want Arkveld to be a beta demo surprise quest. What would be cool if they added an arena quest like huntathon for old returning monsters they have showed off so far. Yian Kut ku, Congalala, and maybe even like a surprise 3rd returning monster as a reveal. H9nestly the 3rd monster could even just be Rathalos
Switch axe:
amp state phial damage not only in sword mode but also axe mode, like rise.
Sword counter – can enter from both sword and axe mode. Also reduce the chip damage
Bring back hit stop to all weapon
i would say more like repel him then hunt ihm down.
the community managers have both repeatedly stated the weather system was accelerated in the beta to allow seeing the fight in all types. this is not how often the weather will change in the final game
Absolutely don't want Arkveld in a demo (if they do go with demo over 2nd Beta). Story implications aside, normal Nergi/Magnamalo/Malzeno were absolute jokes after spamming them in the demos with all those restrictions. If it's there, will I hunt it into the ground? Absolutely!
I missed the first beta so another chance to try the game would be nice.
Spoiler alert
There is Flying Wyvern Arkveld and Guardian Arkveld but I think the Guardian Arkveld was shown in the 4th Trailer maybe Flying Wyvern Arkveld will have to be shown in the full game
I think once the Apex of that region has been defeated by you or Arkveld. Monster will migrate into the area like Rey Dua once defeated Ratholos and other larger Monsters will move in to claim the territory. And this will ruin the balance of the ecosystem in the area and lead to a break in the natural foodchain. Maybe that's what the chains symbolism for Arkveld is, not chained up. He's the top of all the foodchains.
The only thing i want for the next beta is placing the endemic life we get. Even if its just one for our tent in the beta. I spent a loooong time catching the sonic thened mouse that thing is crazy fast