Looking around the base it’s a mess, I think the only decent thing to do is burn it all with fire and rebuild it from scratch. Maybe not quite that drastic but we are going to have to rip out a lot of the junk that we have been leaving on the long finger.
Credits song – Aaron Kenny – Happy Haunts
https://www.patreon.com/FrancisJohn
Save game file :
https://drive.google.com/file/d/1q0_t1vvq704Kxstxar4L8AKZKGsACQYg/view?usp=sharing
source
i did enjoy
The audio pops during the cut at 12:11
You should think of building another infinite storage for the liquid nuclear waste. I stopped storing mine at 24,000 rads per cycle. Built another to start storing up more.
Well I don’t really need another… I have four rockets filled up in almost a cycle 😳
I belive You've hurt Your fish again. Didn't You cut the "great room" from space with the new doors?
Love Your content by the way 🙂
18:18 i dont see about about people dilling in space…will they came back when they are full or will i have to make them?
When you send out your mining rockets, add an Artifact Module to it. The module takes up 1 slot, and if theres an artifact in the celestial body, it will bring it home (Decoooooor!)
There is a slight bug atm, the more of these modules you have, the more artifacts you bring home. So if you send a rocket with 16 of the modules, you get 16 artifacts at a time
They should add the achievement "removed all natural tiles on one asteroid" and call it "Francis did it!"
21:13 why dont you just drop eggs in there and start from there?…and umm get meat from the adults..yea it will take time for the eggs to hatch and grow but you dont need the stuff form them right away
I love your videos francis
Unsure if this would work, but split the piping of the liquid radiation waste in half to go up to another infinite liquid storage and fire the rads down?
love the vids FJ keep it up sir.
More! I need more! lol fun stuff thank you for your work!
If you need more rads, Get them from your research reactor.
Interesting playthrough. Unless it has been fixed recently don't analyze the artifacts you collect from space until you have 10 of 10 terrestrial artifacts checked off or you may not be able to do that achievement. This is because the artifacts have to be unique and what makes an artifact terrestrial is that it was found on an asteroid. You can find the same artifacts in both places and you will collect many more from space. The playthrough I am working on now is particularly difficult as there was no iron on either of my starting areas. I had to make all my iron from rust.
Whatever happened with the crazy train thing you were doing?
In a previous game, before radiation, I did well with shipping phosphorite to automated wheeze worts below the drecko farms for a drecko cooling loop… and expanded later to cool other things.
pesky achievements. now the real game can begin. it would be cool to see you tap all the metal volcanoes on the planetoid that had them all. or maybe flood the main planet and have an underwater base! o/
aku
19:40 A dupe suffers from a neighbouring loud sleeper
Re: more radbolts, you could reorient the radbolt generators horizontally rather than vertically. This would let you fit 4 per side rather than the 2 per side you have now. May require tweaking the reflectors a bit.
Francis joun do you know rad suits give -6 to athletics and it doesn't go away with atmossuit skill,and I don't know about lead suit degrading
Hey Francis John, here's a good tip I abuse often on my rockets: Conveyor ports inside the rocket! By spending a little power, I can pull any solids pulled from the space POI. The main benefit here is that the storage cargo module never fills up, and that also allows me to use the smaller cargo module. Be careful though! Solids that are gas or liquid can revert and be a HUGE mess, and the temperature can be a wide range, so send them with an atmosuit or two.
Francis John you can even set exit for all dups through rad suits docks,and only entry for pilots from another door, as if they have no suit they just walk past and if at any time they they have a suit they drop it at proper docks
you can drop all the solids in the rocket and use a small cargo bay
lil dupe go weeeeeeeeeeeeeeeeeee
4:04 "Data analyse qube thingies"???? These are disks! Floppy disks!!!
I don't think the lead suits do to well resisting heat.
Francis, you might consider some automation for redirecting radbolts to your rockets before they hit your diamond presses. They're like the perfect use case for an XOR gate, too: Rocket-On-Pad XOR Engine-Full -> reflector-active. (Or, considering your layout, disable the presses instead so that the radbolts bypass them)
I stole your naptha maker idea. Id never used the material before and it has been an awesome improvment. I tried it with a blob of magma that was trapped in a single tile which was roughly the same temp as the obsidian beside it but it flashed some of the plastic to sour gas, which was odd because the plastic came from a dreko lol
First: really do hope Klei will have a gander at Mine the Gap. It really should only count resources that are actually collected, not just what the Drillcone "can" collect while sitting in place.
2nd: it seems like there's some extra space next to the rad-collection spot, so having 4 collectors that are cooled, and collecting it all in some rad-storage buildings could potentially increase the refuelling process throughput (especially if the presses are moved to the far-end of the rocketry-site). Keep in mind, though, the direction the rad-storages empty out bolts can't be changed, it'll always be upwards, atleast until Klei wants to change this.
crazy how long your supplies lasted with only wild wheat^^
I'm not sure you have the space for it, but possible might there be some way to use a duplicant to not exit the rocket until scalding just won't happen? Maybe a duplicant checkpoint can also prevent a duplicant from going below the rocket exhaust when it's launching?
I've never used duplicant checkpoints, and forgot almost entirely about them…
You mined the 40t, you just didn't collect it.
Did you know you can put the wall toilet on the rocket door? Perfect place if you don't need atmo suit docks
so much done!
for big renovation make each dupe a bedroom with comfort bed?
and for rad gen, why not placing the radbolt generator on top side of the rad well?
You can use regular cargo bay and get full 20t yield by using conveyor outlet and dumping mined solids inside spacefarer module as you harvest them
what aku from samurai jack is doing there is there something i mss?
Curiosity question: if you add diamond to the rocket storage, would it be used to mine? In theory, if it does, you could send a rocket with 7t of diamonds on the cargo and extend the mining mission for a bit longer…
As I understood from wiki and reddit (mostly reddit), you send up a rocket with 1k diamond and you mine 20k resources. Doesn't matter if you don't have storage for it, it will be just lost in space, but mined and it is counting towards the achievement.
Today I got kfc and I remembered getting kfc back when I was watching the other spaced out series
Love this! Even though I only understand half of it xD
Ooohhh, serious renovation time! Fun stuff!… I once lost a colony this way, lol. I got too caught up in moving things around, didn't notice food numbers dropping – couldn't catch up fast enough once I did. RIP. So, keep an eye on kcal supplies and food sources!! XD
Tyfs. Hope you have a good week.
they probably call them those names based on what either they(scientists) like to eat or what the rats like to eat
Just make a bigger rocket
“You can disable all buildings on the ground”
Not just all actually! If you look at each controllable building they have a “managed” option you can toggle to determine which get shut off on the pad and which don’t!