The Incredible 16 Year Evolution Of Perks In COD Zombies…



The 16 Year Evolution Of Perks In COD Zombies…

Call of Duty Zombies has come along way, since it’s humble beginnings in World at War. The evolution of perks through it’s many games shows this stronger than any other. I thought I’d take a deep dive through history and explore how perks have developed through time. Enjoy!

Music:
You have a power like mine – Fire Emblem Awakening OST
Where we used to be – Xenoblade Chronicles 2 OST
White Palace – Hollow Knight OST
Breakfast Galore – Golden Age Radio
The Old Closet Ploy – Martin Landstrom
Rhythmical Bustle – Melty Blood Actress Again OST
Annyamada 4 Chords (Menu OST) Gran Turismo 6 OST
Battle Hub Main Menu – Street fighter 6 OST
Track 7 – Sheep Raider OST
Night Crew – Jet Set Radio Evolution OST
The Days When Mother Was There Persona 5 OST – @AkitoBass Cover
One Way – AbyssStride OST
Windmill Isle (day) – Sonic Unleashed OST
Main Menu Theme – BloodBorne OST

Misc:
@Evitcommando
@Syndicate
@Reygun
@SBZvSylent
@AFGuidesHD
@TheMoZProject
@LiamCush
@NuclearNick2
@Fortunate
@Hectorlo
@itzxil
@Kjamz
@NoAnnoyingCommentaryZ
@phnx
@MrRoflWaffles
@Marsh_.
@EverythingPiff
@TheInvertedWave
@HESRIPS
@collinthewhite
@JoeZQYT
@LarsonHD
@feinx2
@Sakred Gaming
@S1ipperyJim
@Saterstaded
@AliA
@toycat
@mcsportzhawk
@Frenzy
@Eazy_P_40
@Laggin24x
@wilboHDZ
@GregFPS
@DaveBurrows
@unsub1321
@miikaturtiainen9159
@WatchfulWolf
@JoshuaPare
@KrazyRabb1t
@GlitchtingQueen
@MrDalekJD
@BarrySauce
@RedMachine2199
@Caspahz
@AstrosArcade
@Joemet123
@JasonHGaming
@FiliZi

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49 thoughts on “The Incredible 16 Year Evolution Of Perks In COD Zombies…”

  1. Which game do YOU think had the best perks/perk system? 🤔

    Edit: couple of clarifications to make here guys, PAP was not 70k in Cold War, it was 50k for max! Also.. I wanted to make a point to note that jug had cool features in WaW like the flogger not killing you at all!!! This video was so cool to make thanks for coming to my ted talk!

    Reply
  2. Not sure if "Evolution" is the word I'd use to describe them seeing as they've done nothing but regress since Bo4, but I guess we shouldn't be expecting much of the mode anymore. Warzone (and the rest of MW2019) did irreparable damage to CoD as a whole but Zombies definitely got hit the hardest.

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  3. Everyone, I’d like to say a theory: since all the perks are named after real life drinks, PhD Flopper is being pronounced wrong. It’s inspired by Dr. Pepper, and a PhD is a Doctor’s degree.

    FROM THE START, PHD FLOPPER WAS SUPPOSED TO BE DR. FLOPPER.

    Reply
  4. Cant believe people still spread the idiotic lie that double tap 1.0 wastes ammo. It only wastes ammo if you keep shooting after you kill the zombies. What it ACTUALLY does is let you kill zombies 33% faster

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  5. You just had these cooked up ready to go for release😂? Cos you got some good looking content I’ve seen your most recent and I’m taking a look at some of your other titles now.. this stuff looks good man 👍
    Edit: if your doing content on new maps info and Easter egg hunting stuff, (not that I want to influence what your doing) I’d definitely watch that stuff

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  6. Vanguard also had the altar of pacts or what it was called that gave the spicier perk effects (some of the most charming effects that made it feel like you were crafting a build in the match as you progressed) but I wouldn't call that game good unfortunately, it needed more time that it wasn't given

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  7. When call of duty zombies was introduced in november 11 2008 i was born 2 days later and i have played this game half of my life 8 years of expecience my to favorite cod zombies are Bo2 and Bo CW ( ce being for gameplay )

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  8. I really liked the system for perks in black ops 4, because while yes I pretty much did lean into the crutch perks (think i always had quick revive, stamin up, deadshot, and dying wish as the 4th perk) it was nice having that freedom of choice if i did want to try something else, especially because the other essentials had been integrated into the game elsewise. It was a nice breath of fresh air that made black ops 4 feel unique and different compared to other titles. I also really loved the idea of the modifier in the 4th slot, it was really neat being able to choose an extra buff to make things a bit different.

    Personally, I still prefer the classic perk system, and think that the black ops 6 augments is the perfect evolution of that freedom of choice to pair with the unlimited perk capacity. However, i am both glad that black ops 4 tried something different and that they only tried it once.

    Tbh though, i really wish they leaned back into the 4 perk limit for black ops 6, while letting either Easter eggs or gobblegums go further than four. I liked that in previous games you had to work in some way to be able to get more perks.

    Reply

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