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A ton of work has gone into this video that I think you’re going to like
In it, I discuss my take on how to best utilize the Polaris in a fleet comprised of ships that will all be in game by IAE 2024.
Drop a comment with what your fleet would be! And tell me what most excites you about the Polaris coming to the game.
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I would like to point out – I'm overwhelmed by the traction this channel has gotten so far. It is noticed & greatly appreciated 🙏. I would also like you to know that I don't plan on stopping. I'm a solo operation and these videos take anywhere from 7-10 hours each to produce (it doesn't make sense to me either). With that said, I'll be doing my best to put out 3 long form videos a week for the time being, as I do have a full time job in addition to this. I hope you enjoy the video!
Really cool ideas, only changes I would make is to downsize the Redeemer to something that can fit inside the Polaris' hanger. All small ships in the fleet should be repairable within the fleet.
Polaris has 7 Turrets. You forgott one athe End under the Ship.
gladiator over harbinger because you can land the gladiator in the Polaris for lite rearming
Hmm, has real sailor i see lot of flows in it. First your task forces will need to be adapted according to the mission objectifs. Is this a attack mission, defense, escort ? The tactical formation will also need to be adapted. And the composition of it too.
I feel like using redeemers is purely for the sake of using mutli crew ships in this scenarios. I dont see any scenarios where i would prefer to use 4 crews stucks in a redeemers better than using a squadron of 4 medium fighters (F-7, F-8 etc.). Two redeemers of 4 crew each equate to 8 medium fighters.
Also when creating a task force you need to take into account the weapons you will be facing and you need to use. For example if you face large and capital ships, like in the proposed task force you showed in the video. I would ditch the 2 redeemers, freeing 8 crew for 8 Ares and rekt the large enemy ships with this in no time (8 T4 weapons weapons vs 8 T7 weapons).
If i was going to fight your task force, i would just use the 35 players to man a few Eclipse or Retaliator to destroy the Polaris (only capital ship), Maybe 4 or 5 for good measure (just one pilot to fire the torps and no extra crew). Than use the rest of the 30 pilots to man Andromeda connies and medium or light fighters. If i was cheeky i would go 15 connies and 15 fighters and i dont see any scenario where this flotilla would lose against say task force (assuming everybody know how to fight in their ships).
The mission carry the means. SC players too often think in cool effect and video game.
Edit : like you vids btw. I love those talks about theory crafting.
Great video, glad you are finding success. Can tell this is high effort and very interesting take on things that I appreciate.
Would you be able to add what size the weapons are to the green circles, such as 2×5 or 2×4 ?
I absolutely enjoyed every minute of this and subbed and liked straight after.
There are alot of lazy YouTubers out there just showing and commenting on others please do not fall down that hole.
6:54 The hammerhead is less of a capital and more of a support vessel. The size of its armaments suggest antifighter screening. As such, I expect the hammerhead to provide that screen and have the velocity and maneuverability to provide that screen for a Polaris in this scenario, and to do so in a broadside fashion once it is in ‘formation’ with the Polaris. We shall see how this actually plays out once the fleet game is actually progressed beyond ship hp pools and current balancing for the dogfighting meta.
I like your approach, the fleet seems well balanced in terms of roles on paper. But when it comes to actual SC, my recommended fleet would be simple: 35 Eclipses. One pass and the polaris is down. Second pass you can torp all other ships 3:1, one torp is bound to hit each, and one torp is enought even for the HH. Even if you miss the fighters, you'll have 35 Eclipses vs 5-7 fighters, everything else will be dead by that point. Due to the range and volume of fire, the torpscannot be dodged or shot down by anything larger than the F7As, and so the backbone of the fleet will literally be destroyed within 20s of the engagement, leaving them no time to have any effect at all.
Multicrew ships are just too weak right now, and Eclipse spam is a counter to everything but fighter spam of the same number.
With the state of the game right now. 2 fury's can take down a fully crewed Hammerhead, and the Fury's will take little damage. They just sit 2 thousand meters away and work the shields down. And the gunners cannot do any damage to the Fury's. And that is the 1 thing CIG needs to fix first
Oh im totally down to be a crew member… "too many captains, not enough crew" lol
what do you wantr to do with this fleet scout / battle fleet / Rearguard ??? this is a little bit i put this this this in inside and i dont know what to do with this
Excellent vid, not how I envision our little org's Polaris deployment, but well thought out. Once every backer start to really think about multi crew multi ship convoys and filling seats with warm butts, the inevitable conclusion will be – logistics wins wars.
“No plan survives first contact with the enemy” – Helmuth von Moltke
cool video. Saying the missile turret is defensive is fine but you didn't seem to mention ship's internal missile loadout. 16x S3 missiles is pretty substantial and that's the Polaris alone. If you're talking about a SF Gemini then there's another 9 as well. Considering the forward missile firepower you probably could eliminate most of the forward Hornets with 20-30 forward firing missiles IMO
Speaking of which I personally plan to have a Freelancer mis (or if it's ever a thing Starlancer mis) since I think when they finally figure missiles out they'll be fairly powerful when used correctly and whenever it's implemented a Vanguard Sentinel to provide offensive jamming to clear the way for the torpedoes
3:33 there is also a quad turret and the end of the polaris, on the underside
I really, appreciate this topic.
Great work man! Keep it up, we rooting for you!
It will be released. We will go wooo. We will go back to complaining.
Great point on server meshing. Couldnt say it better myself, i look forward to see what your ideas as 4.0 relseases
It is gonna be the next 890 jump.
Great video my guy
Almost flawless : it's not one of the most anticipated ships in SC, it is the most anticipated ship in SC
Can this ship run solo with any pilot guns??
imagine 30 pilots in F7A. coordonate together, picking target after target. The HH will get down only by missiles , than the rest are doomed. Ps , ai own a Polaris, but it will be a hit and run lone wolf
The pirates and griefers are gearing up just for the release of this ship. Prepare to be hunted like whales, and blown up by Eclipses and gank squads.