He Lost His Entire Base (Low Elo Legends)



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This video was created under Microsoft’s “Game Content Usage Rules” using assets from Age of Empires, © Microsoft Corporation.

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37 thoughts on “He Lost His Entire Base (Low Elo Legends)”

  1. T90 comments at start gave away the outcome. It is not surprising or exciting that an eco focused player won in an eco focused game, especially after the devs made yet another change to punish military focus and favor eco focus. This game just demonstrates how hard it is becoming to win this so-called war game by focusing on winning military battles and taking key positions. The devs seem to think the game has been fundamentally flawed, and they are right. But it is not because of the market. It is because of their turning the game into sim city with their eco focus.

    Also, not surprised to learn the devs are still altering fundamentals of the game to keep pushing the game more and more in favor of the economic players. The game has become stupid. This is a war game. Instead of punishing military focus the devs should fix the bugged pathing and the ridiculously broken OP units.

    Devs are now messing with the fundamentals of the game in order to punish aggressive gameplay and help economic booming in a war game! If devs don't undo this market change and autofarm placement and start being fair to military focused players, then the game will and should die.

    Reply
  2. Both players were very solid for different reasons:
    – Blue was able to think things through and fight even though that double castle drop + IMP would have made so many people quit.
    He was resilient and tried to damage his opponent instead of simply trying to defend a dead base, as most people would.
    Was able to keep building eco even though with a lot of inefficiencies and idle time.

    – Red was in an all-in strategy that was quite successful, but the lack of eco cost them the game.
    They lack upgrades and did not build farms until very late. Upgrades on the crossbows would definitely help a lot and maybe blue wouldn't have the force to fight back with increased loses.
    Trickle trebbed for most of the time sending only 1 and sometimes 2 trebs at a time – if they massed 3-4 trebs and went for it it would have been a much more successful attack.

    TBF, I believe red is used to players gg'ing after being in such position and the fact that blue fought back made red a little confused and "Blue did quit?! What do I do now? Hmmm… Uhhh… Crossbows? I have wood. Yeah"

    Props for Blue. That was an INSANE game and a great and well-deserved victory!!!

    Reply
  3. I totally related to when T90 recognised we all get stressed playing this game, and especially ones like this. Its actually one of the things i luv about the game, that there can be so many activities you need to oversee at the same time. Crazy game, well cast and tx for sharing 🙂

    Reply
  4. Red just needed to put a TC or even a few towers at the west outside of blues base and it would have stopped him from expanding west as easily.
    Then collected a few of the relics to lock in the win

    Reply
  5. What a game dude!
    Blue 1000% deserved the win
    He missed to mix in some light cav against the crossbows in my opinion with all that farming eco and amount of stables. But after all… WOW

    Reply
  6. High elo players can never have so much fun, because there is no fun if cannot get away with so many mistakes on each side and the game can still go on no matter what for the most part. But I've seen lots of games and so few people seem to have such fun. Which is all that matters, if you're not one of the few making decent money out of this game.

    Reply
  7. I won a similar game in arena. Britons vs. Khmer, my opponent went castle drop into monks and siege. I barely held with scouts, all my buildings were getting converted. The key really was to leave as my opponent never really scouted the outside. However, he was not really as good at red here, his eco was completely idle. It was 1 hour game and his villagers were still standing where they finished the berries. I would love to watch it again but it was like 10 patches ago…

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  8. I played 2 like this recently… YES – LEAVE YOUR MAIN BASE – even non-arena. People get mad because they destroyed your main, but you have two HUGE side-bases with 140 vils cranking while you waste time on buildings I've already rebuilt 10x over! 800 ELO.

    Reply
  9. 2:32 I'm just under 1000 elo (about 980) and I have some vague build orders but not fully practiced yet. i've practiced the standard fast castle and 20 pop archer build orders and I am trying to work on my own mongols 16-17 pop fast archers but I'm not sure its any better then the 19-20 pop archer rushes due to the hit I take to my economy going up so fast.
    my theory is that I will get a buffer of food while advancing to the feudal age so I can have 3 vils on food while advancing and move the remaining 12 villigers to get wood and gold to get archer production started, upon advancing to feudal age I can create new vills and send them onto food to get the 6 needed for vil production before my food buffer runs out.
    not sure if there is any hope for this build, I think i need to get better at luring deer so I can click up at 16 pop without any idle time.

    Reply

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