Sabotage – Breakthrough – Sea Power



Smashing through the Straights of Gibralter isn’t the easiest task for the Soviet Navy. Doable, but tough. Or at least it would be if our carrier remained fully functional. If it stopped working for some reason that would be… bad.

Thank you @MicroProse for giving me early access to the game, you can pre order on Steam now and the game will release on the 12th of November 2024!

https://store.steampowered.com/app/1286220/Sea_Power__Naval_Combat_in_the_Missile_Age/

Making videos is my job these days, if you love the video and fancy leaving me a small consideration then you can! http://ko-fi.com/brothermunro

When I stream on YouTube I also stream live on Twitch if you prefer it over there! http://twitch.com/brothermunro

Do you want to help develop the Dreadnought Improvement Project? Perhaps you just want to join a friendly Dreadnought obsessed community? Maybe you want to send in a ship design for this campaign? Well I have a discord server! https://discord.gg/4eDfzd9

Or you could join my wonderful patrons ( http://patreon.com/brothermunro ) who really do keep the channel going financially and are the heart of the community:

Captain of the 1st Company: Treefrog
Veteran Sergeants: 1st Place Onion, Rui, Welshy.
Sergeants: Charles Wright, Alerik Rahl, Jackie, Twitchyknees
Veterans: Adrien Young, Sunless Sky Nova, Darth Vendar
Battle Siblings: ArtsyJohnE, Caleb Mayer, DWB001, Haytor, Jackychan97, Jeffery Labbe, Joakim B, JT Bismarck, Laszlo Szidonya, M van Dongen, nagebenfro, Patrick Connerney, Patrick Welsh, PS_Games, Tentacle Shogun, Zadrias, Good Boy 24, Jessica Rae

source

21 thoughts on “Sabotage – Breakthrough – Sea Power”

  1. I enjoyed this so much that I forgot what the mission was. Your carrier looked like it had an unitentional tug boat. I was disappointed not to see your Alfa hooning it along at 30,000 feet

    Reply
  2. 20:00 He is following orders, but he won’t launch a missile at a target that is running away and barely in range for a static target. By the time the missiles gets to where the enemy was, the enemy is out of range. The AI may be stupid, but it is not that stupid.

    Reply
  3. You absolutely NEED to try out SSNs or Nuclear Submarines with Mark. 48 torpedo. Or Any Submarines in this game.

    I know you have history with submarines in the Ultimate Admiral Dreadnought. But you got to give them a try they are really really fun I can glide those torpedoes like in Cold Waters Dot Mod. One weapon I absolutely hate I play with NATO SSN because the USSR has an weapons called Stallions which is like missile but it drops an torpedo top of me which so frustrating because I don’t even get an chance to get away from that it’s like not giving you an heads up.

    Reply
  4. @brothermunro i was excited for this game when i first saw it, but the more i watch thr more i feel like the nato lineup is just really bog standard and boring in comparison to the ussr lineup, what are your impressions about how interesting and differently each nato platform performs?

    Reply
  5. You did really well baiting & declawing those Eagles… Just unfortunate that the Achillies heal right now is the automated RTB mucking up the Flight Operations 🤨

    What I will say from other content creators' streams is that like Spaceballs 1, Carriers on flight operations (& Iowa BB's on fire Missions) Break for No One! (I.E. Navigation Laws of the Sea) & Perhaps, a Mindful tip when considering formation editing & positioning. 🤔

    Also, as previous said, this Soviet Carrier is no Slouch itself in the Anti-Ship Missile department!
    Utilize IT w/ the Slava & Lights out for the Gibraltar Nato Task Force (Cheat Code…) 🤫

    This IS a fantastic Mission to give a go again when the game it more Stable. 👍
    Also, @BrotherMunro when will the Brazilian UAD campaign go public for us mere peasants???

    Reply
  6. 41:15 = The range the SA-N-6 has is not against a low-flying aircraft. All the ranges you see there, are for optimal conditions. And, your search radar was off as well, which at that point, your hole fleet should be on radars on, you're not hiding anything anymore.

    Reply

Leave a Comment