Monster Hunter Wilds – No Elder Dragons in Wilds, Performance & Weapon Skills & More – New Dev Talk!



New dev interview gives us lots of very juicy new Wilds info & more! Enjoy!
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37 thoughts on “Monster Hunter Wilds – No Elder Dragons in Wilds, Performance & Weapon Skills & More – New Dev Talk!”

  1. What do you guys think? A hint at no/low Elder Dragons or not? I'm 100% sure there'll be 1 or 2 but I for one wouldn't mind none at all, a focus on Apexs being well… the apex of the game until Master Rank is neat.

    Honestly Rise is kinda like that, very few actual Elders until updates.

    Reply
  2. Tbh the title “elder dragon” was just an excuse to have an off the wall bonkers fight anyways, and we can have those without elder dragons.

    Magnamalo from rise isn’t an elder dragon but its fight has all the hall marks of one.

    So… six of one half dozen of the other. Even if technically nothing is in the class of elder dragon we’ll still get cool and otherworldly monsters to fight.

    Reply
  3. Elder dragons are in the game. They almost always have better skills, slots and weapons. Why wouldnt they? After all, they are a level above normal monsters. I know yall trying to push videos out but the last 3 videos have been nothing. These weather phenomenon can be caused by Super Kushala, Omega Namielle and Corrupted Kirin. Distortions from Pokemon Legends is more like it.

    Reply
  4. honestly I don't mind and might actually prefer there not be a ton of elder dragons in the base story (can't imagine G-Rank or even high rank gathering hub without them though). I don't recall there being a lot of Elder Dragons in 4 ultimate's base game so when it got to the part where you were fighting something super powerful, it made it all the more a spectacle

    Reply
  5. They will likely work it as they did with base rise, the main "end game" was invaders (Rajang / Bazel / Magnemalo) and maybe Ibushi/Narwa, and no elder dragons till later updates.

    Also, when you are talking about console versions, please please, say either Consoles / PS+Xbox… even though i know it is coming on Xbox, i always dread new game releases, due to Sony or MS usually paying for a year exclusivity, i hate the practice, and if it ever happened to MH, i would be both very angry and would wait till the game + expansion to go on sale REAL cheap as my for of protest (it'd be too hard to say no to a MH game)

    Reply
  6. Saying that elder dragons aren’t essential to the themes of the story make me think that they will be there, but they won’t be mandatory for story progression. I think that that this time around elder dragons could be pretty much exclusively post-story fights

    Reply
  7. Judging from what I've seen so far, I'm almost certain they've decided to split the Western and Japanese audiences after all. I mean, CHAPTERS? In MONSTER HUNTER? Are you serious? And now it's sounding like they've overhauled the whole concept of armor skills on top of it all.

    I was one of those saying Gen 5 would not be the beginning of the end, it was just a new chapter. Now I'm afraid that perhaps I'm wrong.

    Reply
  8. For the maps I want 3 more. A volcano map, a tundra map, and I want a swamp map like the one from the old games. And something unique would be a classic forest map, I feel like I haven’t seen it before from mh

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  9. Honestly I don't want Underwater combat in master rank expansion. Capcom said it right. Making underwater mechanics is like making an entirely new game, it's takes so much focus and you have to do it from the beginning of a game's dev time. I really think making a small side game focused on underwater combat and only having underwater maps and like 10 monters would be a great way to experiment until it feels right.

    Reply
  10. Little to no elder dragons would be cool, MH3U has always been my favorite campaign… it just felt more cohesive in the ecology, and the only elders in that were the big set dressings Jhen Mohran and Ceadeus.
    Even the multiplayer only added Alatreon and Dire Miralis? (Alatreon feeling very out of place)

    Reply
  11. I want elder dragons to feel like elder dragons. I hope we explore ecosystems fluctuation, disease, parenting/nesting, and trauma of deforestation with dietary liabilties to health. I wouldnt mind for once interaction between hunters and monstie village to drive nature of said ecosystems and ecology habits of creatures. Most of all i want elders to feel like elders not just weather but seasonal. Apexs could be seasonal aswell like bears hibernate, wolves become a bigger threat. show the equilibrum of the two shifting. winter-gammoth appears in the locale with barioth as apex, spring- show some creatures coming outta hibernation Summer- some snow n flowers slowly transitions to sand barioth hunting duramburos buck that is 20 ft from baby n mama. fall- more rain, leaves change color, misty and mafestio swoops in and messes with the player as they are sneaking into bushes after nargacuga got memory wiped wondering what it was just stalking. elder dragons actually being elder dragons.. you could start building a village to a city and the more stuff you take from nature the more likely you are to come across said elder dragon like teostra starving for minerals mined from region. namielle migrating and occassionally seen coming from the depths. nergagante leaving after hunting down elders or regions apex leaving the hunter to scrap or scrape a way out. with the player hunting its food source it attacks the city. lots of potential on all side for concepts to be explored

    Reply
  12. Honestly with the apex monsters being designed the way they are, I'd say they kinda look like very special, elder dradon type fights. So I think it's fair to put them on an equal level. They could also introduce elder dragons later in their own stages/areas that they can interact with to actively influence the fight, like the apex monsters are doing with their own themes and envoirements.

    Reply

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