Rating Base Game Cards – Ep. #39



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In this video series I go through all the base-game cards and rate them based on their strength and combo potential. Do you agree with my ratings? If not, let me know in the comments!

Rating Scheme:
S: gamebreakingly strong in most situations or never pass
A: gamebreakingly strong in some situations, very strong otherwise or cannot be passed sometimes
B: very strong in some situations, strong otherwise or avoid passing
C: strong in some situations, mediocre otherwise or avoid passing in some situations
D: mediocre in some situations, weak otherwise
F: complete garbage

All ratings so far can be found in this Google Doc: https://docs.google.com/spreadsheets/d/1gzE-QwRTxsyb8T-B_y-VHu677-_wFnBUcYHz7I1k3cs/edit?usp=sharing

Intro: (0:00​)
Toll Station – D: (0:15)
Towing a Comet – A: (1:19​)
Trans-Neptune Probe – C: (2:06​)
Trees – A: (3:26)
Tropical Resort – D: (4:16)
Outro: (5:37)

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3 thoughts on “Rating Base Game Cards – Ep. #39”

  1. I just played a 4 player game and I had toll station from free card draw, I kept thinking how long do I wait to play this to get the most value but then, I was thinking if I wait too long not enough gens left for it to pay off, think I play it and got 8 Mc but then I couldn't play another card for the same price, so I can confirm what you say in video I probably should have just sold it since banker was not a thing. Watch this video 1 day to late

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