Warhammer 40k: Rogue Trader – Ep. 78: Unfortunate Soles



Today, could evil be afoot?
Or are we just dealing with some truly unfortunate soles?

00:00:00 Level up!
00:05:12 Cruel and unusual.
00:14:52 Unfortunate soles.
00:27:41 Septum rings.
00:32:55 Those who (ael)dare…
00:40:52 Outro & Special Thanks!

I did receive an early game key, I’m not otherwise affiliated with Games Workshop, Owlcat Games, or Warhammer 40k: Rogue Trader in any way. I’m just an oldschool tabletop gamer who loves poking at newfangled CRPGs and strategy games!

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9 thoughts on “Warhammer 40k: Rogue Trader – Ep. 78: Unfortunate Soles”

  1. If you pass that Perception check while looking at Uralon (or are a psyker), you can see a chained figure behind him, so you didn't miss a lot there.

    Also, if you're too proud to take the Iconoclast option but instead insist on passing the will check (or again, being a psyker) and stand up in defiance, he comments on you having a "pet psyker", claims Chaos has a claim on his soul, and proceeds to rip your mind apart to see if you have a something from Rykad he's looking for. In this case, Heinrix is not in good shape helping you fight it off (all pale and grimacing, rather than calmly telling you he helped). Nice choice not playing Uralon's games and just banishing the guy from your mind. Wiser than my character, for sure. 🙂

    Also, either way poor Abelard is traumatized by nearly losing a second Rogue Trader on his watch.

    As you might imagine, completing his personal quest opens the first real romance dialogue with Heinrix. If you play your cards right, you can coax a personal secret out of him (not gonna tell what it is – it's a secret after all!) and you can start playing games of regicide/chess. That's right, it opens up a dialog option where he will come to your office and bond over regicide whenever you ask. I think it's cute, but I'm weird that way, maybe. 🙂

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  2. Save the nav points for those two systems. There will be a red path to one of them when they become plot relevant. I wasted a few points forging paths to places only to find routes suddenly available when there was plot there.

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