This video contains a complete guide to infestations in rimworld. All our know-how compressed into 15 minutes of tips and tricks that will teach you how to survive and even THRIVE on a hostile rimworld.
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thx,idk why but when i went on a crater my wall burt and there were like 99999 bugs behind the wall in an area thath wasnt discorverd by me yet,i was wondering why lag
I'M EARLY YEAAAAAAAAAAAAH
you don't need to have the tunneler meme for the mood buff you js need to have insect meat loved in your precepts
IIRC, the closer you are to the border of the mountain the lower the chances for spawning too
NOOBERT BEHIND YOU REVENANT!
Kind of perfect timing for my Insectors run. WHERE ARE YOU, MY CHITINOUS FRIENDS
I had a small mountain smack i the middle of my map, i put a corridor though it with the dining area at the open end, anytime in infestation started all my colony stands outside the dining room and shoot down the hall,
Many exl quality dining chairs have fallen in the line of duty
This should've been mentioned, but after bugs deaggro from infestations, they won't return back to their hives, if they were busy beating up your walls. Where they deaggro, they'll consider to be their new hive location, hovering around there, and occasionally mining into your base's walls, just like they would if they were on Hive Expansion duties. This can prove especially problematic if there's a bug that was already injured to the previous event that drew them to your walls, and the bug falls over to bloodloss while all of the other bugs are hovering around your perimeter. They'll be able to punch your walls for much longer before deaggroing, and your colonists will have much less time to actually get to any potential breaches and patch them up before something much worse happens.
No floors under doors? Not sure I can trust you.
Were they immune to cold temperature or hot temperature
Good guide! The music was a bit too loud in the second half though.
4:55 nice guide but this formation is all wrong your melee guy need to step back hes getting attacked by 3 of them at a time
With vanilla mechanoides expanded thereโs this thing that nullifys melee damage which I used to surround a infestation said mod also adds a auto butcher that turns them into good meat
TLDR my colony runs on bug meat for only the power needed to heat it to 90 degrees
Bugs big bugs small
I missed post cause I just got out of school ๐
Insectoids are such interesting lore faction in the game, but it has like 4 events and only 3 enemies in the game.
I hope they expand insectoids in the next dlc.
Sorry… How do you get Mecha from biotech on your side!!?
Hey if you're trying to set up some vanilla insect jelly/meat farm, and get a quest that needs you to kill an infestation, do you just need to kill the new hives or wipe the map clean? ๐ค
I had an idea of making a wood store room with vents connected to all areas of base. This will be made next to base entrance and flush everything out as your colony escapes
Don't stand in the door, stand behind the door after force open so the melee pawns can 3 v 1 insect instead of the other way around.
Pretty important.
I'll be honest I like these bugs
Death to bugs! I am doing my part! *removes the insect faction from each game without fail* Kind of.
Theres an issue with a footage at 4:55 please do not stand in the door it turns a 3v1 into a 1v3 my Apologies for this error!
100k isnt far away ^^
Good Video btw
Prefer your old Avatar personally, has more character.
Honestly I've hated infestations since the day they were introduced and just make a custom scenario where the events never spawn. Much more enjoyable game without them
I rolled back an update on Rimworld to 1.4 for some mods for a bit, grabbed DLC too for later
Love your channel!
I love bug infestations!
Free food!
I've built my base well enough so that my sanguphages can slap them hard ๐
Just make a horde of killer ghouls
They will eat infestations.for breakfast (literally) ๐
8:27 War… War never Changes…
Thanks for the video! Cant wait for more of them. Cant get enough of That ASMR Voice of yours. Mr. Noobert
Other than learning how to control the spawn chance I didn't get the info I wanted.
How do you dirty up a room/location to ensure bugs will spawn there and nowhere else?
How do you make those remote fire starters to kill the bugs?
What's the best equipment to deal against bugs? (Armor, weapons, traps, walls)
I do the bait cave too but place a critical zone to store a couple of stacks of wood, place an incendiary IED and ban the use of the only exit. Once they spawn, the IED triggers, the wood catches on fire, the trap becomes an oven and in a couple of minutes not even the ashes are left
Do you have modpack that we can use ๐ฎ
Infestations on Rimworld colonies: " We're doomed! "
Infestations in Undergrounder colonies: " Meat is back on the menu, boys! "