The Wall Street Horde Scene | A Quiet Place: Day One | CLIP



I can’t even count the aliens in this scene from A Quiet Place Day One
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Movie Title: A Quiet Place: Day One
© Paramount Pictures
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34 thoughts on “The Wall Street Horde Scene | A Quiet Place: Day One | CLIP”

  1. ah yes, let's go into the subway tunnel known for creating echoes, while we're at it let's just jog down these marble stairs, surely that wouldn't be significantly louder than either sliding down the ramp or simply staying above ground where again, there wont be constant echoes of every decibel.

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  2. Forgive me! – I have not seen this movie! Just two quick questions! > Isn't water the very BEST NATURAL SOUND CONDUCTOR?? …So! – if they want to hide – then why choose same water-canal?? If these "createrures" (or whatever they are) are able to detect (…passively!…) sounds passing through air – then they will be able to do it EVEN MORE SO THROUGH WATER (though I don't know if they can submerge or for how long?). Second question! (…&MOST OF ALL!) – do they use ONLY PASSIVE echo-location or have any ACTIVE systems to map their surroundings ?? – i.e: do they generate quick-high-frequency sound "burts" (that would seem like "clicks" or series of them to our ear!) to create an instantaneous 3D-model of their surrounding AND ARE ABLE TO DETECT A PROFILE OF A HUMAN FORM THROUGH THAT METHOD?? …or do they rely just on PASSIVE echo-location (just like SONAR-systems on subs do, for the main part, engaging the ACTIVE sonar only when absolutely necessary) ??

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  3. This is such a terrifying scene. Being chased through New York by ravenous monsters unused to normal life as opposed to their high life attacking you for the slightest discomfort… oh, this is in Wall Street? Never mind, that's just a normal day there.

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  4. I don’t understand… couldn’t they have walked 30 feet down the street, sat down, and waited quietly until the monsters left? As long as they aren’t near the sound source anymore they’re invisible…

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  5. The aliens themselves jumping everywhere and landing hard on surface and metal making all sorts of sounds and clanks and clonks on metal stairs and cars, or breaking through windows. But somehow they don't attack themselves or those sound sources. They specifically recognize if the sound was human-made. This reminds me of the Super Mutants in the Fallout games, you walk in some house guarded by them, if YOU walk or run around and there's one in the next room you'll hear him say "Huh? What was that? A noise." Yeah, a noise, like the noises you and your chums make when you walk around on those old decrepit wooden floors, but somehow you know those sounds are from your chums only.

    I do like the concept of this series and its monsters, but the actual execution is terrible.

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  6. If only the military had developed a device or a machine that would make& unleash a very loud sound (100 decibels), it could have probably gaved them advantages against the aliens during combat engagement.

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  7. So, they can't hear someone breathing right next to them, but somebody running can be heard through glass and concrete through glass breaking in a different section. Maybe MAYBE if they were wearing clogs and screaming as they ran, but they were only running.
    I love B-horror movies, but when they're meant to be serious and they aren't thought-out at all, it bugs me to no end.

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  8. Well if they’re smart enough to not jump in just lure them to the edge and pick them off one by one I mean to be honest the fact they can’t see and can only hear (hear things in close proximity and if they are loud enough as the films show loads of times) that’s a pretty big flaw which you could take advantage of pretty easily

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