District 56 | New Building Coming To STFC | G5 & G6 Brackets Finally Splitting? | Preview!



Couple things for @everyone (Well, G4+ players) in this video. First we discuss the announcement of “testing” of bracket splits. STFC will be allowing some servers to have their own G5 brackets in SLBs. Also, we preview a new building coming in July 2024: District 56!

Topics covered:
1. Details (at least what we have) of the bracket split testing
2. District 56 and it’s abilities
3. Why the new daily drip might be VERY valuable!
4. If you have any game mechanic questions, feel free to drop those questions in the comments!

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31 thoughts on “District 56 | New Building Coming To STFC | G5 & G6 Brackets Finally Splitting? | Preview!”

  1. Just finished getting to Ops 39, so this is just another thing to look forward to when I finally get to Ops 40.

    It looks like this new building takes up the last available spot on the station. Where do you think Scopely is going to place the next building?

    Reply
  2. I think the MU is horrible. The MU refinery has a horrible rate and the best this update is going to do is make the MU up to 50% more horrible. I still pull the MU refinery daily and have gotten exactly 10 premium keys just one time which means I still have to go thru 6 systems which requires constant baby sitting to get to someplace so I can grind for maybe 12 minutes. If Scopely would just fix the drops in their normal MU refinery then maybe it would be slightly less horrible.

    Reply
  3. More MU time and entry vouchers is not what we need. The other daily claim stuff is ok, beside that is yet another daily claim. Daily claims are all over the place, it takes a quarter of my gametime to do daily claims these days 😑

    Pvp part is good I think, although I don't bother with pvp since Lorca.

    Reply
  4. I dont understand MU. They did a terrible job explaining how it works. How did you do that second refine? Where do you find the stuff. Why are thete two keys and why do I need to spend to go backwards? None of it makes sense.

    Reply
  5. The problem with the mirror universe is the game is too unstable to have a timed mechanic. There is nothing you can do to fix this. When you are spending 20 secs sometimes just locking onto a target and 60-90 secs moving between system and having the game lock up and crash 10-15 times while you are under the clock eatting up 30 to 40% of the clock. Then sometimes coming back after the crash having been attacked by someone because the game took 2 or more mins to reload and a bunch of time to reload the system you were in

    Reply
  6. I don’t know if it’s to cover some audio issues or a style thing, but could you please not play the background music? It’s very distracting and hard to focus on what you’re saying. This may just be a me thing, but thought it may be worth mentioning.

    Reply
  7. I know we mentioned it quickly, but I hadn't seen this video yet… How bad is the event disparity going to be for G3 (20-39) vs G4+ (40-70). When there's an event store, with greatly reduced loot, how will G3 ever catch up?

    Reply
  8. I guess I’m one of the minority. I like the mirror universe content. It definitely needs a big time review of the daily rewards AND material upgrade requirements though.

    Reply
  9. Not done MU since last sms, have no trel D, can not get enough to do even 1 pull a day, awful mechanic utter trash, now they want us to pay for the fix to an issue they created. No thank you.

    Reply
  10. Instead of giving us ability to jump from an 'entry' MU system to a deep system, paying the same net cost in rift keys, they give us more time to watch our ship march across the systems with pointless & WASTED time.

    Reply

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