Why AP Rounds are Better | 7 Days to Die Alpha 20 Gameplay | Part 56



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33 thoughts on “Why AP Rounds are Better | 7 Days to Die Alpha 20 Gameplay | Part 56”

  1. You can have a Katana in this game? 😨 Never found one, after destroying a huge town in wasteland, even the first tier πŸ€”
    I have a theory, the skill three we chose can effect the stuff we can get.

    Reply
  2. Quick question – the drawbridge at your motel, can you rotate so that it sits inside the pit, flush against the side, then opens upwards to cover the pit opening to create a drive-able path. [would need to Rotate 180' x-axis then 90' z-axis]

    Reply
  3. Looking forward to seeing your reaction to Empyrion 1.8..! I just finished playing it for some hours, and it looks and feels a lot better than i remembered πŸ‘

    Reply
  4. You're 100% on tier 5 POIs. It's about the challenge/fun and a little hope for level 6 items. If you're going in just for the loot, you're gonna leave disappointed.

    For Science: load the SMG with regular bullets, spawn in a feral construction worker, and see how many bullets it takes to kill. No headshots! Then repeat using AP bullets. When I've done it, the number of AP ammo was less than half the regular.

    Reply
  5. I have the "fuel saver" mod and "supercharger" mod in the truck and motorcycle, but I don't see much of a difference in speed or fuel consumption. Do these mods actually do anything? Are they worth it? The Hospital is my favourite POI now, because I had the most trouble and died the most there. Now I can get through there on a tier 5 quest pretty easily. I do have an issue though, it is too easy because the Zombies are always the same. So you know what is coming and where. They need to randomise the spawn. Flag it when you have been there and change it next time.

    Reply
  6. lol … have you ever.. uh… gotten adicted to mining
    like 3 stacks of coal 3 stacks of lead 3 stacks of nitrate powder adicted to mining …. I FUKING LOVE MINING WHY TEH FUK DO I LOVE MINING IN A ZOMBIE GAME ………………………. ZOMBIE GAME……………. LOL NOT MINING SIMULATOR lol yea i uhm… its only day 15 and we already have upwards of 9 k gun powder beeingc rafted and the forge has well….. 17 k iron

    Reply
  7. Lumberjacks don't have armor, if it has a hard hat, its armor (hazmat suit doesn't count) soldier has helmet, utility worker has hardhat, biker has helmet, and Demolition has helmet

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  8. see i can agree with some of the t5 POIs being fun like the hospital. but i dread every having to do a dishong tower. idk what it is but i cannot stand dishong, the elements of having to go outside the building to get around a barricade are cool but like the flow of the POI just isnt there for me. like the higashi house, i love the way it flows, and the layout is very well made. dishong just seems to be thrown together in a lot of places. the hospital flows pretty well too. idk it might just be me.

    Reply
  9. Just finished night 28 myself , one thing i really gotta say the amount of bag's dropped is over 20 , lvl 6 lever action rifle is op in dmg

    Reply
  10. ive been making tons of Hi Power ammo.. I assumed something that adds damage to every enemy and everywhere on the enemy would be better than something that only damages heads more and armoured enemies more? Although does AP damage enemies behind others where other ammo doesnt?

    Reply
  11. You didn't like the running boots. I start the game in AGI with INT, and then mid-game switch to str and spec-heavy armor. For sneak runs, I would strip off my heavy armor and go armorless with as many clothes that gave me stamina and stealth bounces and "one hit, one kill" and loud runs I'd do with turrets and heavy armor.

    Reply

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