The 100 Hour Quest for 17 Hunter: The Forestry Movie



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34 thoughts on “The 100 Hour Quest for 17 Hunter: The Forestry Movie”

  1. honestly don't bring saw and crossbow to keep it more pure ! better in the long run and since you can actually get a saw after PM quest that so huge to be area locked. My opinion and I don't rly care what you chose just saying 🙂 keep up with dope vids uim brother

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  2. If it makes the content more interesting, then I'd say go for it! As long as you're having fun with it, I don't see anything wrong with the exceptions you've proposed. Including the crossbow. At the end of the day its your story to tell, and a unique twist like a hunter crossbow upgrade sounds very cool to me!

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  3. My biggest feedback in regard to the souvenirs would be to delay your vacation as much as possible. With Varlamore Parts 2 and 3 still yet to be released, I would guess the saw especially may be a moot point. It appears we'll be getting a POH portal in one of the expansions, and I can't imagine we'd not get some saw spawn or shop stock along with that.

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  4. Loving the series and especially the theory crafting. One thing to consider is that apparently only 1/3 of the expansion has been released. It may well be that many exceptions become mute and you may regret it. Just a thought

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  5. My thought when it comes to area-locked Ironmen is that you should be able to complete ALL content in that area. If the Hunter’s Sunlight Crossbow is locked behind an exception, it’s 100% NECESSARY to make that exception, and if you have access to a house portal in your area, a saw is ALSO a necessary exception

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  6. 7:49 great advice to change the left click option, I changed it to cut "back", but I also changed the shift-click to be cut "sides", just in case there aren't many that spawned with your chosen left-click option. then all you have to do is hold the shift key with one hand and spam with the mouse as normal, you'll have one less thing to think about won't have to reset the swapper again.

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