Earthborne Rangers is Revolutionary



A BIG AND RICH video for you folks this week – a labour of love for a game that frankly blew us away. Earthborne Rangers might look familiar, but it is WEIRD. Cooperative adventure fans take note – this one is unmissable.

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37 thoughts on “Earthborne Rangers is Revolutionary”

  1. with the whole sustainablity shpeel is not that i do not care, its that i am skeptical of it being part of the marketing for it making it biodegradable probably incresed carbon emmisions by a lot and especialy if those specialized materials had to be shipped all the way twards those smaller scale local production centers, and even if all those individual concerns are not true and they found a spot to make the game that has local access to all the materials needed and with production methods that dont have an increse in emmisions compared to normal, IF the location ends up being in somewhere inland the carbon emmisions from shipping with trucks are hightly likely to eat up all of the benefit it might have caused. that is why i feel skeptical and will do more research on it because if it ends up causing more emissions than the standard method then it is a failure of logistics and (i believe) shouldnt be supported for it

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  2. Well this may be the most alluring review I've ever seen. And I've been in this boardgaming world for many years now. Congratulations, I knew literally nothing about the game when starting the video and I'm gonna check where to get it right now.

    To be fair, the game itself sounds amazing and right up my alley. I do live Shadows of Brimstone because of its emergent narrative, and this sounds like it does the same thing in a VERY different way. Which is amazing 🤩

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  3. I'm only halfway through this video and this is probably one of the easiest backs I've ever seen. I was intrigued when you said it deserves 2 SUSD recommend awards and convinced when you made the comparisons to Arkham LCG, but the stuff about the interactive ecosystem has me ecstatic to play because this is the kind of game I've wanted to create for years and now I don't have to because someone much more experienced (and whose work I'm already a fan of) did all the hard work already. 😆

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  4. First impressions based on the review: this game does for overland travel and exploration parts of Old School RPGs, what Gloomhaven did for dungeon delving and combat parts of Old School RPGs.

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  5. i don't get the recyclable thing for something i don't want to recycle? I don't want to recycle my boardgame, i don't want it to decompose, i want it to last so my kids can pass it down even ideally? am i wrong with this idea?

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  6. The rules sound innovative as heck, but the setting, uh… the setting just sounds like Earthdawn? 😅 who else think it sounds like Earthdawn, just with fewer eldritch horrors and more t-rexes?

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  7. I was totally blindly sold and pitched it to my legacy/campaign group, and one player was wondering about replayability. Did SUSD think Earthborne Rangers is worth replaying using new characters and making different early-game choices? Also, can you have multiple campaigns running simultaneously, or do you need to keep cards separated in a way that would prevent that?

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  8. I hate to be that guy but… the reason the usb was one-sided was to reduce production costs and complexity, so that all electronics could have a comunication standard regardless of the production method. Usb-c requires specialised machinery to create the boards, thus excluding smaller manufacturers from it.
    Of course, there is the argument of "who the heck buys tech from smaller manufacturers", but I would argue things like this are the cause of that.

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